cocos2d for iPhone » oscarmk » Profile
oscarmk (oscarmk)
- Member Since
- January 5, 2010 (2 years)
User Activity
Recent Replies
- How can I do a Sequence with grouped actions? - User last replied: 1 year ago | Most recent reply: 1 year ago
- What to clean up when loading a new level in your game? - User last replied: 2 years ago | Most recent reply: 2 years ago
- Sprite initwithCGImage bug in 0.8.2 issue #349 - User last replied: 2 years ago | Most recent reply: 2 years ago
- Scene memory management - User last replied: 2 years ago | Most recent reply: 2 years ago
- Leaks instruments showing never ending object allocation? - User last replied: 2 years ago | No replies since
- stopActionByTag not working but stopAllactions does work? - User last replied: 2 years ago | Most recent reply: 3 months ago
- Distorting Sprite into a trapezoid? - User last replied: 2 years ago | Most recent reply: 12 months ago
- rotation around y-axis - User last replied: 2 years ago | Most recent reply: 12 months ago
- Level select ideas - User last replied: 2 years ago | Most recent reply: 1 month ago
- How to use CCDirectorTypeDisplayLink with FastDirector? - User last replied: 2 years ago | Most recent reply: 2 years ago
- UIScrollView or alternatives for zooming/panning - User last replied: 2 years ago | Most recent reply: 9 months ago
- Change anchor point without changing position (needed to scale Sprite) - User last replied: 2 years ago | Most recent reply: 1 year ago
- FPS Tops at 40 approximately 1 time out of 5 - User last replied: 2 years ago | No replies since
- Scaling sprites, reversing the scale and getting current content size - User last replied: 2 years ago | Most recent reply: 1 year ago
- Chipmunk step function how does it work exactly? - User last replied: 2 years ago | No replies since
- How to make Sprites in different layers overlap? - User last replied: 2 years ago | No replies since
- collision detection - UIImage * vs. Sprite - User last replied: 2 years ago | No replies since
- Chipmunk collision callback - User last replied: 2 years ago | Most recent reply: 2 years ago
- cctouchBegan called twice? - User last replied: 2 years ago | No replies since
Topics Started
- stopActionByTag not working but stopAllactions does work? - Started: 2 years ago | Most recent reply: 3 months ago
- Distorting Sprite into a trapezoid? - Started: 2 years ago | Most recent reply: 12 months ago
- Change anchor point without changing position (needed to scale Sprite) - Started: 2 years ago | Most recent reply: 1 year ago
- Scaling sprites, reversing the scale and getting current content size - Started: 2 years ago | Most recent reply: 1 year ago
- How can I do a Sequence with grouped actions? - Started: 1 year ago | Most recent reply: 1 year ago
- What to clean up when loading a new level in your game? - Started: 2 years ago | Most recent reply: 2 years ago
- Sprite initwithCGImage bug in 0.8.2 issue #349 - Started: 2 years ago | Most recent reply: 2 years ago
- Scene memory management - Started: 2 years ago | Most recent reply: 2 years ago
- Leaks instruments showing never ending object allocation? - Started: 2 years ago | Most recent reply: 2 years ago
- How to use CCDirectorTypeDisplayLink with FastDirector? - Started: 2 years ago | Most recent reply: 2 years ago
- Chipmunk step function how does it work exactly? - Started: 2 years ago | Most recent reply: 2 years ago
- How to make Sprites in different layers overlap? - Started: 2 years ago | Most recent reply: 2 years ago
- cctouchBegan called twice? - Started: 2 years ago | Most recent reply: 2 years ago