cocos2d for iPhone » slembcke » Profile
slembcke (slembcke)
- Member Since
- December 10, 2009 (2 years)
- Website
- http://slembcke.net
- Location
- Minnesota
- Occupation
- Independent Software Engineer
- Interests
- Physics Programming
User Activity
Recent Replies
- Xcode Targets to control conditional compilation? - User last replied: 3 weeks ago | Most recent reply: 3 weeks ago
- how to make liquid fluid using cocos2d?? - User last replied: 3 weeks ago | Most recent reply: 2 days ago
- [UPCOMING GAME] Wingsuit Stickman - User last replied: 3 weeks ago | Most recent reply: 3 weeks ago
- app store ethics - User last replied: 3 weeks ago | Most recent reply: 3 weeks ago
- Performance issue with hundreds of cubes - User last replied: 3 weeks ago | Most recent reply: 3 weeks ago
- Chipmunk Joint problem (Joint is rotating ). - User last replied: 3 weeks ago | No replies since
- Chipmunk - How to stop collision callbacks firing after object dealloc - User last replied: 3 weeks ago | No replies since
- Win32 VS iPhone Dev Compatibility - User last replied: 3 weeks ago | No replies since
- Moving object, is this code performance ? [BOX2D] - User last replied: 4 weeks ago | Most recent reply: 1 week ago
- 2nd Gen Performance Vs. 4th Gen - Is it really THAT BAD? - User last replied: 4 weeks ago | Most recent reply: 3 weeks ago
- cocos2d and chipmunk on retina display - User last replied: 4 weeks ago | Most recent reply: 4 weeks ago
- [?]float 'timer' VS. CCActions - User last replied: 1 month ago | Most recent reply: 1 month ago
- [RANT] App rejected - User last replied: 1 month ago | Most recent reply: 2 weeks ago
- [Box2D] Collision Detection - for ( blah blah blah blah.. ) - User last replied: 1 month ago | No replies since
- Is CCDirectorFast used nowadays? Can any Director achieve more than 60fps? - User last replied: 1 month ago | Most recent reply: 1 month ago
- Cocos2d Question: Dealloc - User last replied: 1 month ago | Most recent reply: 1 month ago
- The perfect indie team - User last replied: 1 month ago | Most recent reply: 1 month ago
- GPU - Shader optimizations - User last replied: 1 month ago | Most recent reply: 4 weeks ago
- glow effect in 3d - User last replied: 1 month ago | No replies since
- Interpolating 2D rotations without 360 to 0 transitional problems? - User last replied: 1 month ago | Most recent reply: 4 weeks ago
- Chipmunk Collision Detection - User last replied: 1 month ago | Most recent reply: 2 weeks ago
- When to use backed ivars (player = _player) what is this? - User last replied: 1 month ago | Most recent reply: 1 month ago
- Memory Leak Problem on Respawn Enemy - User last replied: 1 month ago | Most recent reply: 1 month ago
- One big tick functions vs many tick functions? - User last replied: 1 month ago | Most recent reply: 1 month ago
- Hardware support stats - User last replied: 1 month ago | Most recent reply: 1 month ago
- Problem with CCArray - User last replied: 1 month ago | Most recent reply: 1 month ago
- Remove unknown numbers of Body - User last replied: 1 month ago | Most recent reply: 1 month ago
- Constructors in Objective C - User last replied: 1 month ago | Most recent reply: 1 month ago
- What is the cost of sprite allocation/deallocation? - User last replied: 1 month ago | Most recent reply: 1 month ago
- The problem with the three objects - User last replied: 1 month ago | Most recent reply: 1 month ago
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