cocos2d for iPhone » applehund » Profile
applehund (applehund)
- Member Since
- July 3, 2009 (2 years)
User Activity
Recent Replies
- Teapot Spout and Handle appearing behind the Pot...(see attached pics) - User last replied: 3 months ago | No replies since
- Pages of text using CCLabelTTF? - User last replied: 5 months ago | Most recent reply: 5 months ago
- CCSprite vs CCLayerColor Performance? - User last replied: 6 months ago | Most recent reply: 5 months ago
- How many sounds can we have loaded? - User last replied: 7 months ago | No replies since
- images look blurry when loaded via addImageAsync? - User last replied: 7 months ago | No replies since
- glScissor() should improve performance? - User last replied: 1 year ago | No replies since
- CCSprite.scaleX has different width on different devices? - User last replied: 1 year ago | No replies since
- Cocos2d screenShot - User last replied: 1 year ago | Most recent reply: 1 week ago
- CCSpriteBatchNode children partially ignore opacity value - User last replied: 1 year ago | No replies since
- What's the limitation of texture memory for PowerVR SGX? - User last replied: 1 year ago | Most recent reply: 1 year ago
- Uncompressed PVRTC images with alpha transparent background - User last replied: 1 year ago | Most recent reply: 1 year ago
- Performance: Large texture + Less CCSprites vs. Smaller texture + More CCSprites - User last replied: 1 year ago | Most recent reply: 1 year ago
- which takes less memory? 128x256 texture or 256x256 PVTRC... - User last replied: 1 year ago | No replies since
- Rotate a specific CCSpriteFrame? - User last replied: 1 year ago | No replies since
- #define macro, is it bad to overuse? - User last replied: 1 year ago | No replies since
- PVR images decrease memory usage, but do they increase load times? - User last replied: 1 year ago | Most recent reply: 1 year ago
- Ideal texture dimensions? - User last replied: 1 year ago | No replies since
- Should I chop up all 1024x768 png images into smaller pvr images to save memory? - User last replied: 1 year ago | No replies since
- Regarding sprite sheets - User last replied: 1 year ago | No replies since
- (1024x768) vs (512x768 + 512x768) textures? - User last replied: 1 year ago | Most recent reply: 1 year ago
- CCSpriteSheet image for retina display question - User last replied: 1 year ago | Most recent reply: 1 year ago
- Still confused about iPhone 4 new resolution? - User last replied: 1 year ago | No replies since
- CDAudioManager.isOtherAudioPlaying always returns true on 3.0 - User last replied: 1 year ago | Most recent reply: 4 months ago
- CCSprite spriteWithFile:rect: - User last replied: 1 year ago | No replies since
- Optimize ccSpriteSheet to draw only objects on screen? - User last replied: 2 years ago | No replies since
- OrbitCamera: How do you remove the fisheye effect? - User last replied: 2 years ago | Most recent reply: 1 year ago
- Camera problem after migrating to 0.99.0 - User last replied: 2 years ago | No replies since
- setAnimationInterval clarification - User last replied: 2 years ago | No replies since
- Dealloc not getting called. Prerequisites? - User last replied: 2 years ago | Most recent reply: 2 years ago
- Maximum num scores to request? - User last replied: 2 years ago | No replies since
Topics Started
- Teapot Spout and Handle appearing behind the Pot...(see attached pics) - Started: 3 months ago | Most recent reply: 3 months ago
- CDAudioManager.isOtherAudioPlaying always returns true on 3.0 - Started: 1 year ago | Most recent reply: 4 months ago
- Pages of text using CCLabelTTF? - Started: 5 months ago | Most recent reply: 5 months ago
- CCSprite vs CCLayerColor Performance? - Started: 6 months ago | Most recent reply: 5 months ago
- How many sounds can we have loaded? - Started: 7 months ago | Most recent reply: 7 months ago
- images look blurry when loaded via addImageAsync? - Started: 7 months ago | Most recent reply: 7 months ago
- glScissor() should improve performance? - Started: 1 year ago | No replies.
- CCSprite.scaleX has different width on different devices? - Started: 1 year ago | Most recent reply: 1 year ago
- CCSpriteBatchNode children partially ignore opacity value - Started: 1 year ago | Most recent reply: 1 year ago
- Uncompressed PVRTC images with alpha transparent background - Started: 1 year ago | Most recent reply: 1 year ago
- Performance: Large texture + Less CCSprites vs. Smaller texture + More CCSprites - Started: 1 year ago | Most recent reply: 1 year ago
- which takes less memory? 128x256 texture or 256x256 PVTRC... - Started: 1 year ago | Most recent reply: 1 year ago
- Rotate a specific CCSpriteFrame? - Started: 1 year ago | Most recent reply: 1 year ago
- #define macro, is it bad to overuse? - Started: 1 year ago | Most recent reply: 1 year ago
- PVR images decrease memory usage, but do they increase load times? - Started: 1 year ago | Most recent reply: 1 year ago
- Ideal texture dimensions? - Started: 1 year ago | Most recent reply: 1 year ago
- Should I chop up all 1024x768 png images into smaller pvr images to save memory? - Started: 1 year ago | Most recent reply: 1 year ago
- (1024x768) vs (512x768 + 512x768) textures? - Started: 1 year ago | Most recent reply: 1 year ago
- CCSpriteSheet image for retina display question - Started: 1 year ago | Most recent reply: 1 year ago
- Still confused about iPhone 4 new resolution? - Started: 1 year ago | Most recent reply: 1 year ago
- CCSprite spriteWithFile:rect: - Started: 1 year ago | Most recent reply: 1 year ago
- Optimize ccSpriteSheet to draw only objects on screen? - Started: 2 years ago | Most recent reply: 2 years ago
- setAnimationInterval clarification - Started: 2 years ago | Most recent reply: 2 years ago
- Maximum num scores to request? - Started: 2 years ago | Most recent reply: 2 years ago
- Preloaded images in background thread are blank at runtime - Started: 2 years ago | Most recent reply: 2 years ago
- Tied rankings are in alphabetical order? - Started: 2 years ago | Most recent reply: 2 years ago
- Possible to have a limit to the number of scores? - Started: 2 years ago | Most recent reply: 2 years ago
- FadeOut not applying to node children - Started: 2 years ago | Most recent reply: 2 years ago