cocos2d for iPhone » Bongeh » Profile
Bongeh (Bongeh)
- Member Since
- November 30, 2009 (2 years)
- Website
- http://www.adamtong.co.uk
- Interests
- iphone games!
User Activity
Recent Replies
- Atlas animations - User last replied: 2 years ago | No replies since
- does issuing a new action cancel a previous one? - User last replied: 2 years ago | Most recent reply: 2 years ago
- brute force collision - User last replied: 2 years ago | No replies since
- boundingBox broken on CCSprite's created from an AtlasSpriteSheet? - User last replied: 2 years ago | No replies since
- [GAME] Shark Attack - User last replied: 2 years ago | Most recent reply: 1 year ago
- Chipmunk 'wireframe' debug command? - User last replied: 2 years ago | No replies since
- Tiles Question - User last replied: 2 years ago | Most recent reply: 2 years ago
- TMX tile maps. - User last replied: 2 years ago | Most recent reply: 2 years ago
- Game Object Z-Ordering - User last replied: 2 years ago | No replies since
- CountUp Timer - User last replied: 2 years ago | Most recent reply: 2 years ago
- Optimizing CCTMXTiledMap - User last replied: 2 years ago | Most recent reply: 2 years ago
- "During Touch" - User last replied: 2 years ago | Most recent reply: 1 year ago
- Using Chipmunk only for Collision detection - User last replied: 2 years ago | Most recent reply: 2 years ago
- Animation from cocosnode object - User last replied: 2 years ago | No replies since
- Pusher.zip source - User last replied: 2 years ago | Most recent reply: 7 months ago
- Can tiles be assigned individual zOrders? - User last replied: 2 years ago | No replies since
- Isometric TileMap Sprite Movement - User last replied: 2 years ago | No replies since
- Loading Sprite Positions From a .TMX map file - User last replied: 2 years ago | Most recent reply: 2 months ago
- changing the zOrder on the fly - User last replied: 2 years ago | No replies since
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