cocos2d for iPhone » Steve Oldmeadow » Profile
Steve Oldmeadow (Steve Oldmeadow)
- Member Since
- June 8, 2009 (2 years)
- Location
- Perth, Western Australia
- Interests
- Beer, dogs, martial arts, music, video games
User Activity
Recent Replies
- Ways to reduce sound lag - User last replied: 8 hours ago | Most recent reply: 8 hours ago
- Cocos 2D slow vs native OpenGL - User last replied: 15 hours ago | Most recent reply: 3 hours ago
- Crash on become active - iOS5 sound related? - User last replied: 15 hours ago | No replies since
- 3d in Cocos2d v2.0 - User last replied: 16 hours ago | Most recent reply: 8 hours ago
- Spell Checking with UITextChecker - User last replied: 16 hours ago | Most recent reply: 2 minutes ago
- Basic concept of Augmented Reality game? - User last replied: 1 week ago | Most recent reply: 1 week ago
- CDSoundSource mute has no effect - User last replied: 1 week ago | Most recent reply: 1 week ago
- Help!!! Sound problem in my apps? - User last replied: 1 week ago | Most recent reply: 1 week ago
- Could someone please help with this cocosDenshion crash? - User last replied: 2 weeks ago | Most recent reply: 2 weeks ago
- CCLayer Dealloc not getting called? - User last replied: 2 weeks ago | Most recent reply: 2 weeks ago
- Volume difference on CDSoundSource vs. sharedEngine.playBackgroundMusic - User last replied: 2 weeks ago | No replies since
- SimpleAudioEngine External Music Issue? - Headphone Button - User last replied: 2 weeks ago | No replies since
- Hardware sound buttons don't work with game - User last replied: 3 weeks ago | No replies since
- Playing multiple background music tracks - User last replied: 3 weeks ago | No replies since
- Asynchronous loading of increases loading times like crazy! - User last replied: 3 weeks ago | Most recent reply: 3 weeks ago
- Should one really avoid using Stereo sound effects? - User last replied: 1 month ago | Most recent reply: 1 month ago
- CocosDenshion PlayEffect Multiplied - User last replied: 1 month ago | No replies since
- CDLongAudioSource sometimes doesn't play on device - User last replied: 2 months ago | No replies since
- SimpleAudioEngine -- didReceiveMemory warning. Unload SFX/MUSIC? - User last replied: 2 months ago | No replies since
- Sound cutting out? - User last replied: 2 months ago | No replies since
- SimpleAudioEngine -- is it possible to preload in background? - User last replied: 2 months ago | No replies since
- Seamless transitioning between background music tracks and looping - User last replied: 2 months ago | Most recent reply: 2 months ago
- Any Pictorial developer here ? - User last replied: 2 months ago | Most recent reply: 2 months ago
- Read Aloud capability? - User last replied: 2 months ago | Most recent reply: 2 months ago
- Buffer limit - User last replied: 2 months ago | Most recent reply: 2 months ago
- Can I detect when a sound effect loops? - User last replied: 2 months ago | Most recent reply: 2 months ago
- Pausing a sound effect - User last replied: 2 months ago | Most recent reply: 3 weeks ago
- sound effects loop - User last replied: 2 months ago | Most recent reply: 2 months ago
- iPod playback problems and headphone issues - User last replied: 2 months ago | Most recent reply: 2 months ago
- Access iTunes library for processing? - User last replied: 2 months ago | Most recent reply: 2 months ago
Topics Started
- Best approach for setting projection matrix and transform matrix directly? - Started: 5 months ago | Most recent reply: 1 month ago
- CocosDenshion update 2.0 - Started: 2 years ago | Most recent reply: 3 months ago
- Apple's new GLImageProcessing example - Started: 2 years ago | Most recent reply: 5 months ago
- Warning: issue with 4.3x and pitch shifted sounds - Started: 10 months ago | Most recent reply: 10 months ago
- CocosDenshion beta - Started: 11 months ago | Most recent reply: 11 months ago
- Retina display and vertexZ/custom projection - Started: 1 year ago | Most recent reply: 1 year ago
- SDK 4.0 NDA reminder - Started: 1 year ago | Most recent reply: 1 year ago
- Important changes to CocosDenshion - Started: 2 years ago | Most recent reply: 1 year ago
- Deployment targets - supporting multiple OS from one build. - Started: 2 years ago | Most recent reply: 2 years ago
- cocos2d in iPhone Games Projects book! - Started: 2 years ago | Most recent reply: 2 years ago
- How I downgraded 3.0 to 2.2.1 - Started: 2 years ago | Most recent reply: 2 years ago
- CocosDenshion update 1.6 - Started: 2 years ago | Most recent reply: 2 years ago