cocos2d for iPhone » jordo » Profile
jordo (jordo)
- Member Since
- June 27, 2009 (2 years)
- Website
- http://www.noodlecake.com/blog
- Location
- Saskatoon, Canada
- Occupation
- Software Developer
- Interests
- music, software, soccer, everything
User Activity
Recent Replies
- [Game] Monster Wars - User last replied: 1 week ago | Most recent reply: 1 week ago
- Objc-runtime + Foundation framework running on android! - User last replied: 2 weeks ago | Most recent reply: 6 days ago
- Get your cocos2d game ported to Android! - User last replied: 2 weeks ago | No replies since
- [UPCOMING GAME] Lunar Racer - User last replied: 2 weeks ago | Most recent reply: 2 weeks ago
- Relative movement of Particles System. - User last replied: 1 month ago | No replies since
- [GAME] Squids - User last replied: 2 months ago | Most recent reply: 4 weeks ago
- [GAME] Super Stick Golf - Steller sequel! - User last replied: 2 months ago | No replies since
- [GAME] Amazing Breaker - User last replied: 2 months ago | Most recent reply: 2 months ago
- v2.0: Transitions update - User last replied: 3 months ago | Most recent reply: 1 month ago
- Cocos2d v1.1 beta released - User last replied: 4 months ago | Most recent reply: 3 months ago
- We've ported our game to android using cocos2d-x! (ask me anything) - User last replied: 4 months ago | Most recent reply: 4 days ago
- cocos2d v2.0.0-alpha released - User last replied: 4 months ago | Most recent reply: 4 months ago
- Royalty-Free Video Game Music Library and Custom Audio - User last replied: 5 months ago | Most recent reply: 1 day ago
- Humble Bundle 3 just got more awesome! - User last replied: 6 months ago | Most recent reply: 6 months ago
- cocos2d 2.0 - ideas - User last replied: 6 months ago | Most recent reply: 2 months ago
- Chipmunk Pro deformable terrain demo. - User last replied: 6 months ago | Most recent reply: 6 months ago
- Google+ - User last replied: 7 months ago | Most recent reply: 1 week ago
- [Upcoming] Dream Track Nation - Published by Chillingo - User last replied: 7 months ago | Most recent reply: 4 months ago
- Moving a particle emitter without affecting the particles? - User last replied: 8 months ago | Most recent reply: 8 months ago
- hq4x has got nothing on this! - User last replied: 8 months ago | Most recent reply: 8 months ago
- Enums are 4 bytes in size. Any way to change that to 2 bytes? - User last replied: 8 months ago | Most recent reply: 8 months ago
- [GAME] Line Surfer now available! - User last replied: 8 months ago | Most recent reply: 8 months ago
- Beta users... do you use a NDA - User last replied: 8 months ago | No replies since
- [GAME] Super Stickman Golf Free - 2D physics platformer - User last replied: 10 months ago | Most recent reply: 9 months ago
- apple bloating apps over 20 meg limit - User last replied: 10 months ago | Most recent reply: 10 months ago
- Chipmunk & Space Manager , going thru walls - User last replied: 10 months ago | Most recent reply: 10 months ago
- [CCBox2D] I made a cocos2d-flavored wrapper for Box2D - User last replied: 10 months ago | Most recent reply: 3 months ago
- Particle Emitter on a scrolling CCLayer issues. - User last replied: 10 months ago | Most recent reply: 10 months ago
- Clicking on sound effects - User last replied: 10 months ago | Most recent reply: 7 months ago
- New AWMotionStreak. 10x faster, one draw call, no artifacts - User last replied: 10 months ago | Most recent reply: 10 hours ago
Topics Started
- We've ported our game to android using cocos2d-x! (ask me anything) - Started: 4 months ago | Most recent reply: 4 days ago
- Objc-runtime + Foundation framework running on android! - Started: 2 months ago | Most recent reply: 6 days ago
- Get your cocos2d game ported to Android! - Started: 2 weeks ago | No replies.
- [UPCOMING GAME] Lunar Racer - Started: 2 months ago | Most recent reply: 2 weeks ago
- [GAME] Super Stick Golf - Steller sequel! - Started: 1 year ago | Most recent reply: 2 months ago
- Displaying system fonts - Started: 12 months ago | Most recent reply: 7 months ago
- hq4x has got nothing on this! - Started: 8 months ago | Most recent reply: 8 months ago
- Beta users... do you use a NDA - Started: 1 year ago | Most recent reply: 8 months ago
- [GAME] Super Stickman Golf Free - 2D physics platformer - Started: 10 months ago | Most recent reply: 9 months ago
- what format do I use for 8-bit PCM u-law? - Started: 11 months ago | Most recent reply: 11 months ago
- CCAction malloc performance - Started: 1 year ago | Most recent reply: 1 year ago
- scaling down a CCLabelBMFont results in pixelation... there a setting for this? - Started: 1 year ago | Most recent reply: 1 year ago
- retaining one-large spritesheet in memory - Started: 1 year ago | Most recent reply: 1 year ago
- compile box2d trunk on iphone... - Started: 1 year ago | Most recent reply: 1 year ago
- Stick Golf HD! Free for limited time! - Started: 1 year ago | Most recent reply: 1 year ago
- is CCSpriteSheet faster for lots of CCSprites, if so why? - Started: 1 year ago | Most recent reply: 1 year ago
- [GAME] Stick Golf - Started: 1 year ago | Most recent reply: 1 year ago
- The importance of having a good designer... - Started: 1 year ago | Most recent reply: 1 year ago
- pvrtc + zwoptex + ccspritesheet - Started: 1 year ago | Most recent reply: 1 year ago
- why does a fixed timestep improve performance - Started: 2 years ago | Most recent reply: 1 year ago
- building for OS 3.0 - Started: 1 year ago | No replies.
- 1 game, 1 month. 127 revisions later... - Started: 1 year ago | Most recent reply: 1 year ago
- dither in photoshop - Started: 2 years ago | Most recent reply: 2 years ago
- instance function for chipmunk custom velocity function - Started: 2 years ago | Most recent reply: 2 years ago
- powerups feature creep - Started: 2 years ago | No replies.