cocos2d for iPhone » wybielacz » Profile
wybielacz (wybielacz)
- Member Since
- January 19, 2011 (1 year)
- Website
- http://www.estelion.com
- Location
- Tokyo, Japan
- Occupation
- iOS developer
- Interests
- Everytihng ;p
User Activity
Recent Replies
- [TEASER] GraviBall - User last replied: 2 days ago | No replies since
- CCScrollLayer - Improved - User last replied: 5 days ago | Most recent reply: 5 hours ago
- [GAME] Azzle - Image puzzle - User last replied: 1 week ago | No replies since
- CCControl for Cocos2d - User last replied: 3 weeks ago | Most recent reply: 1 day ago
- Twitter anyone? - User last replied: 2 months ago | Most recent reply: 1 day ago
- Sketchshare Colour/Color Picker Open Sourced - User last replied: 2 months ago | Most recent reply: 2 weeks ago
- [GAME] SpaceSinus Pro - User last replied: 4 months ago | No replies since
- Roadmap to v2.0 - User last replied: 5 months ago | Most recent reply: 2 months ago
- Slice a sprite into pieces using chpimunk? - User last replied: 5 months ago | Most recent reply: 3 weeks ago
- [APP]iChristmasTree - Magical Holiday Moments - User last replied: 5 months ago | No replies since
- Chipmunk physics + replay system - User last replied: 6 months ago | Most recent reply: 1 month ago
- CCParticleSystemQuad and CCSpriteBatchNode - User last replied: 6 months ago | No replies since
- Different orientation on different scene. - User last replied: 6 months ago | Most recent reply: 6 days ago
- chipmunk + fixed time step - User last replied: 6 months ago | Most recent reply: 6 months ago
- opaque (non alpha) nodes in cocos2d 2.x - User last replied: 6 months ago | Most recent reply: 6 months ago
- Scale health bar - User last replied: 6 months ago | Most recent reply: 6 months ago
- iOS5 + cocos2d 2.0.0 performance issues - User last replied: 7 months ago | Most recent reply: 7 months ago
- CCMenuItemSprite and CCSpriteBatchNode - User last replied: 7 months ago | No replies since
- Using multiple CCLabelBMFont on one single batchnode - User last replied: 7 months ago | Most recent reply: 7 months ago
- High-Res BG Image, pereformence tips - iPhone 4, iPad 1 - User last replied: 7 months ago | No replies since
- v2.0 with v1.1 changes - User last replied: 7 months ago | No replies since
- pvr.ccz files - User last replied: 7 months ago | Most recent reply: 7 months ago
- cocos2d 2.0 - Chipmunk - drawSpace.c missing - User last replied: 7 months ago | Most recent reply: 2 months ago
- Line drawing on touches - User last replied: 7 months ago | Most recent reply: 7 months ago
- [GAME] Cosmo Paddles Pro - User last replied: 7 months ago | No replies since
- How to draw smooth line using OpenGL 2.0 ? - User last replied: 7 months ago | Most recent reply: 4 months ago
- Smooth anti-alias lines - User last replied: 7 months ago | Most recent reply: 6 months ago
- CCMenuItemSprite - how to make it work with a texture atlas? - User last replied: 8 months ago | Most recent reply: 8 months ago
- combined leaderboard - User last replied: 8 months ago | Most recent reply: 8 months ago
- cocos2d v2.0.0-alpha released - User last replied: 8 months ago | Most recent reply: 7 months ago
Topics Started
- [TEASER] GraviBall - Started: 2 days ago | No replies.
- Different orientation on different scene. - Started: 6 months ago | Most recent reply: 6 days ago
- [GAME] Azzle - Image puzzle - Started: 1 week ago | No replies.
- Slice a sprite into pieces using chpimunk? - Started: 5 months ago | Most recent reply: 3 weeks ago
- Chipmunk physics + replay system - Started: 6 months ago | Most recent reply: 1 month ago
- [GAME] SpaceSinus Pro - Started: 4 months ago | Most recent reply: 4 months ago
- How to draw smooth line using OpenGL 2.0 ? - Started: 7 months ago | Most recent reply: 4 months ago
- [APP]iChristmasTree - Magical Holiday Moments - Started: 5 months ago | No replies.
- chipmunk + fixed time step - Started: 6 months ago | Most recent reply: 6 months ago
- iOS5 + cocos2d 2.0.0 performance issues - Started: 7 months ago | Most recent reply: 7 months ago
- CCMenuItemSprite and CCSpriteBatchNode - Started: 7 months ago | Most recent reply: 7 months ago
- High-Res BG Image, pereformence tips - iPhone 4, iPad 1 - Started: 7 months ago | No replies.
- pvr.ccz files - Started: 7 months ago | Most recent reply: 7 months ago
- [GAME] Cosmo Paddles Pro - Started: 7 months ago | Most recent reply: 7 months ago
- CCMenuItemSprite - how to make it work with a texture atlas? - Started: 8 months ago | Most recent reply: 8 months ago
- Visual text(font) improvements - Started: 8 months ago | Most recent reply: 8 months ago
- [GAME] Tap Masters Dynamic - Started: 11 months ago | Most recent reply: 10 months ago
- constant body velocity with chipmunk - Started: 10 months ago | Most recent reply: 10 months ago
- purgeCachedData bug ? - Started: 11 months ago | Most recent reply: 11 months ago
- Line drawing with collision detection - Started: 1 year ago | Most recent reply: 11 months ago
- [BETA Testers Wanted][Preview] Tap Masters Dynamic - Started: 1 year ago | Most recent reply: 1 year ago
- Particle System start-end speed, motion streak for each particle ? - Started: 1 year ago | Most recent reply: 1 year ago
- [GAME] Supong Pro - Started: 1 year ago | Most recent reply: 1 year ago
- [GAME] Tap Masters [v1.2 + Lite] - Started: 1 year ago | Most recent reply: 1 year ago
- Different volume for different sounds effects - Started: 1 year ago | Most recent reply: 1 year ago
- Chipmunk - repel and pull force - Started: 1 year ago | Most recent reply: 1 year ago