cocos2d for iPhone » JKyy » Profile
JKyy (JKyy)
- Member Since
- June 24, 2009 (2 years)
- Website
- http://www.kyygames.com
- Location
- Tampere, Finland
User Activity
Recent Replies
- Hiero Font Editor on OSX? - User last replied: 1 year ago | Most recent reply: 2 months ago
- [GAME] Legends of Elendria: The Frozen Maiden + PROMO CODES - User last replied: 1 year ago | No replies since
- Downloading iPhone OS/iOS versions from dev center? - User last replied: 1 year ago | Most recent reply: 1 year ago
- Creating CCLabel with empty string creates errors to console - User last replied: 1 year ago | Most recent reply: 1 year ago
- GameBoy OpenGL rendering effect - User last replied: 1 year ago | Most recent reply: 1 year ago
- Invalid texture for sprite just on the device? - User last replied: 1 year ago | Most recent reply: 1 year ago
- Running command line tools as a part of build process - User last replied: 2 years ago | Most recent reply: 2 years ago
- NSAssert not stopping the program - User last replied: 2 years ago | Most recent reply: 2 years ago
- CCUpdateManager class missing from the trunk - User last replied: 2 years ago | Most recent reply: 2 years ago
- Scrolling multiple large sprites in perfect sync - User last replied: 2 years ago | No replies since
- Keeping Cocos2D under version control in XCode project - User last replied: 2 years ago | Most recent reply: 2 years ago
- Finding out on which firmware or model the game is ran - User last replied: 2 years ago | Most recent reply: 2 years ago
Topics Started
- Creating CCLabel with empty string creates errors to console - Started: 1 year ago | Most recent reply: 1 year ago
- [GAME] Legends of Elendria: The Frozen Maiden + PROMO CODES - Started: 1 year ago | No replies.
- Running command line tools as a part of build process - Started: 2 years ago | Most recent reply: 2 years ago
- NSAssert not stopping the program - Started: 2 years ago | Most recent reply: 2 years ago
- Finding out on which firmware or model the game is ran - Started: 2 years ago | Most recent reply: 2 years ago
- CCUpdateManager class missing from the trunk - Started: 2 years ago | Most recent reply: 2 years ago
- Scrolling multiple large sprites in perfect sync - Started: 2 years ago | Most recent reply: 2 years ago
- Keeping Cocos2D under version control in XCode project - Started: 2 years ago | Most recent reply: 2 years ago