cocos2d for iPhone » Dima » Profile
Dima (sdm02)
- Member Since
- November 26, 2010 (1 year)
- Location
- Russia
- Occupation
- software engineer, Intel Corp
- Interests
- video/image processing, ios programming, games
User Activity
Recent Replies
- How does setBlendFunc Work - User last replied: 1 year ago | Most recent reply: 11 months ago
- CCTexturePVR crash creating glTexImage2D when loading pvr.ccz file - User last replied: 1 year ago | No replies since
- How to add an integer to a singleton-class (to act as global variable) ? - User last replied: 1 year ago | Most recent reply: 1 year ago
- Second thread loading resources delays sharedDirector::replaceScene? - User last replied: 1 year ago | Most recent reply: 1 year ago
- [GAME] Minion Wars - User last replied: 1 year ago | Most recent reply: 1 year ago
- [GAME] Attraxxion + Promo Codes - User last replied: 1 year ago | Most recent reply: 1 year ago
- [Game] Wispin - Color Matching Gameplay meets Arcade Action! Also: Cheese - User last replied: 1 year ago | Most recent reply: 1 year ago
- [render texture] pixel manipulation (integrated CCMutableTexture functionality) - User last replied: 1 year ago | Most recent reply: 1 year ago
- Alternative to Zwoptex? - User last replied: 1 year ago | Most recent reply: 1 year ago
- How can I use two arguments in CCCallFuncND? - User last replied: 1 year ago | Most recent reply: 1 year ago
- [GAME] OilSlicker - PROMO CODES HERE - User last replied: 1 year ago | Most recent reply: 1 year ago
- if (NSString == @"on") not working? - User last replied: 1 year ago | Most recent reply: 1 year ago
- [Rhythm Game] Tap 2 Dance Lil' Urban Dancer is available now. plus Promo Codes - User last replied: 1 year ago | Most recent reply: 1 year ago
- change one sprite to another - User last replied: 1 year ago | Most recent reply: 3 months ago
- Fast set/getPixel for an opengl texture? - User last replied: 1 year ago | Most recent reply: 1 month ago
- right audio channel is not legacy api? - User last replied: 1 year ago | No replies since
- How to load a 1024x2048 Texture on iphone 4 - User last replied: 1 year ago | Most recent reply: 1 year ago
- advanced progress bar effect - User last replied: 1 year ago | Most recent reply: 1 year ago
- performance issue: 11 spritesheets is too much? - User last replied: 1 year ago | Most recent reply: 1 year ago
Topics Started
- advanced progress bar effect - Started: 1 year ago | Most recent reply: 1 year ago
- right audio channel is not legacy api? - Started: 1 year ago | Most recent reply: 1 year ago
- performance issue: 11 spritesheets is too much? - Started: 1 year ago | Most recent reply: 1 year ago