cocos2d for iPhone » popgoblin » Profile
popgoblin (popgoblin)
- Member Since
- June 18, 2009 (2 years)
- Website
- http://unifiedgame.com
- Interests
- cocos2d coding ;)
User Activity
Recent Replies
- Any Other Ways To Create Bitmap Fonts (other than Hiero)? - User last replied: 1 year ago | No replies since
- Clipping with CCUIViewWrapper ? - User last replied: 1 year ago | No replies since
- CCUIViewWrapper - wrapper for manipulating UIViews using Cocos2D - User last replied: 1 year ago | Most recent reply: 1 week ago
- Chipmunk + cocos2d wireframe overlay - User last replied: 1 year ago | Most recent reply: 1 year ago
- table view - User last replied: 1 year ago | Most recent reply: 2 weeks ago
- Is cocosDenshion capable of doing this? - User last replied: 1 year ago | Most recent reply: 1 year ago
- ChipMunk/SpaceManager: entertaining - but erratic collision behaviour... - User last replied: 1 year ago | No replies since
- Game running slow in iOS 4 with older devices. - User last replied: 1 year ago | Most recent reply: 1 year ago
- Chipmunk won't compile - User last replied: 1 year ago | Most recent reply: 7 months ago
- Mixing cocos2d with UIViewController - User last replied: 1 year ago | No replies since
- Gaussian BLUR implemented in cocos2d! - User last replied: 1 year ago | Most recent reply: 2 months ago
- Cocos2d screenShot - User last replied: 1 year ago | Most recent reply: 2 months ago
- Creating large background sprite causes crash? - User last replied: 1 year ago | Most recent reply: 1 year ago
- weird SpaceManager / ChipMunk behaviour - User last replied: 1 year ago | Most recent reply: 1 year ago
- COCOS2D with Opengl coverflow - User last replied: 1 year ago | Most recent reply: 1 year ago
- STUCK getting touches to move a sprite - User last replied: 1 year ago | Most recent reply: 1 year ago
- Fade In or Out a CCLayer - User last replied: 1 year ago | Most recent reply: 3 months ago
- Scheduler sometimes works and sometimes doesnt - User last replied: 1 year ago | No replies since
- scene should die - but lingers on and receives touches... - User last replied: 1 year ago | No replies since
- Update Incoming to my Gesture Detection Class - User last replied: 1 year ago | Most recent reply: 3 months ago
- gloss sprites and texture merging - User last replied: 1 year ago | Most recent reply: 8 months ago
- Drawing and filling polygon - User last replied: 2 years ago | Most recent reply: 4 months ago
- Optimize ParticleSystems - User last replied: 2 years ago | Most recent reply: 1 month ago
Topics Started
- gloss sprites and texture merging - Started: 1 year ago | Most recent reply: 8 months ago
- Clipping with CCUIViewWrapper ? - Started: 1 year ago | Most recent reply: 1 year ago
- ChipMunk/SpaceManager: entertaining - but erratic collision behaviour... - Started: 1 year ago | Most recent reply: 1 year ago
- weird SpaceManager / ChipMunk behaviour - Started: 1 year ago | Most recent reply: 1 year ago
- scene should die - but lingers on and receives touches... - Started: 1 year ago | No replies.