cocos2d for iPhone » MrMojo » Profile
MrMojo (MrMojo)
- Member Since
- September 23, 2009 (2 years)
User Activity
Recent Replies
- Handle double tap and differentiate single tap from finger hold on the screen - User last replied: 1 month ago | Most recent reply: 1 month ago
- Cocos2D and its components as a neat and compact package - User last replied: 2 months ago | Most recent reply: 1 month ago
- Are there frameworks/engines/libraries/... you are missing when developing? - User last replied: 2 months ago | No replies since
- Extensions to Add - Authors, post link to your extension here! - User last replied: 3 months ago | Most recent reply: 2 months ago
- Who is interested in Cocos-based 2DGameEngine? - User last replied: 9 months ago | Most recent reply: 9 months ago
- Simply Collision Detection - Quick Question - User last replied: 10 months ago | Most recent reply: 10 months ago
- How can I do this? - User last replied: 10 months ago | Most recent reply: 6 months ago
- My stance on cocos2d - User last replied: 1 year ago | Most recent reply: 1 year ago
- [devel] CCSpriteSheet renamed to CCBatchNode - User last replied: 1 year ago | Most recent reply: 1 year ago
- I've searched - but how to check for collision with rotated CGRect? - User last replied: 1 year ago | Most recent reply: 7 months ago
- Sid Meier and the 48 hour game contest documentary - User last replied: 1 year ago | Most recent reply: 1 year ago
- China's iPed - User last replied: 1 year ago | Most recent reply: 1 year ago
- [Game] Black Tie Adventure - User last replied: 1 year ago | Most recent reply: 1 year ago
- Snow Leopard required for iPad / SDK 3.2 development ? - User last replied: 1 year ago | No replies since
- Publicity Tips - User last replied: 1 year ago | Most recent reply: 1 year ago
- Ipad app rejected for being slow... - User last replied: 1 year ago | Most recent reply: 1 year ago
- [Game]SuperHero - User last replied: 1 year ago | Most recent reply: 1 year ago
- How to improve the Game Performance - User last replied: 1 year ago | Most recent reply: 1 year ago
- Curves of all types... it's not what you're thinking - User last replied: 1 year ago | Most recent reply: 3 weeks ago
- Creating Multiple animated characters - User last replied: 1 year ago | No replies since
- [Game] Alien Keeper - User last replied: 1 year ago | Most recent reply: 1 year ago
- Collision with ground shapes like Soosiz? - User last replied: 1 year ago | No replies since
- Sequencing actions across multiple sprites - User last replied: 1 year ago | Most recent reply: 18 hours ago
- SVN and cocos2d migration...What am I missing? - User last replied: 1 year ago | Most recent reply: 1 year ago
- Q: Can an iPhone be used without a contract? - User last replied: 1 year ago | Most recent reply: 1 year ago
- [GAME] Ballmaster - Basketball game - User last replied: 1 year ago | Most recent reply: 1 year ago
- How expensive memory wise are CCActions? - User last replied: 1 year ago | Most recent reply: 1 year ago
- Problem making a character jump nicely using Box2d - User last replied: 1 year ago | No replies since
- [ZWOPTEX]: Source Release & Desktop App Info - User last replied: 1 year ago | Most recent reply: 1 year ago
- How to convert NSValue to float or int? - User last replied: 2 years ago | No replies since
Topics Started
- AirPlay SDK: Cross Platform Game Development Library - Anyone tried it out? - Started: 2 years ago | Most recent reply: 6 months ago
- I've searched - but how to check for collision with rotated CGRect? - Started: 1 year ago | Most recent reply: 7 months ago
- Snow Leopard required for iPad / SDK 3.2 development ? - Started: 1 year ago | Most recent reply: 1 year ago
- Collision with ground shapes like Soosiz? - Started: 1 year ago | Most recent reply: 1 year ago
- Q: Can an iPhone be used without a contract? - Started: 1 year ago | Most recent reply: 1 year ago
- Problem making a character jump nicely using Box2d - Started: 1 year ago | Most recent reply: 1 year ago
- How to convert NSValue to float or int? - Started: 2 years ago | Most recent reply: 2 years ago
- IntervalAction with zero duration - Allowed ? - Started: 2 years ago | Most recent reply: 2 years ago
- PlayHaven - Anyone tried this? - Started: 2 years ago | Most recent reply: 2 years ago