cocos2d for iPhone » chrisco » Profile
chrisco (chrisco)
- Member Since
- August 24, 2009 (2 years)
- Location
- Nova Scotia
User Activity
Recent Replies
- How to move sprite with touch only on Y-Axis - User last replied: 8 months ago | Most recent reply: 8 months ago
- how can I make a ball shaped body - User last replied: 8 months ago | Most recent reply: 8 months ago
- CCTargetedTouchDelegate for Mac? - User last replied: 8 months ago | Most recent reply: 8 months ago
- [FreeGame] KillingRoom - User last replied: 8 months ago | Most recent reply: 8 months ago
- [UPDATE3.0]] ParticleCreator(PromoCode) - User last replied: 8 months ago | Most recent reply: 3 months ago
- what to dealloc for end? - User last replied: 8 months ago | Most recent reply: 8 months ago
- Second Sprite Sheet call yields assertion error - User last replied: 8 months ago | Most recent reply: 8 months ago
- ccbitmapfontatlas is deprecated? - User last replied: 8 months ago | No replies since
- replaceObjectAtIndex:withObject:]: mutating method sent to immutable object... - User last replied: 8 months ago | Most recent reply: 8 months ago
- Adding layers - User last replied: 8 months ago | Most recent reply: 8 months ago
- Scheduler that is unscheduled keeps getting called.. - User last replied: 8 months ago | Most recent reply: 8 months ago
- Memory Leak - User last replied: 9 months ago | Most recent reply: 8 months ago
- Speed and Spawn not possible together? - User last replied: 9 months ago | No replies since
- Sprite getting trapped in weird loop? - User last replied: 9 months ago | Most recent reply: 9 months ago
- Anyone got a response by FAAD? - User last replied: 9 months ago | Most recent reply: 9 months ago
- Super Dealloc EXC BAD ACCESS - User last replied: 9 months ago | Most recent reply: 8 months ago
- making graphics from tutorials - User last replied: 9 months ago | No replies since
- Tinting a background layer - User last replied: 9 months ago | No replies since
- Memory Leak? "memory warning. Level=2" .. "cocos2d: deallocing - User last replied: 9 months ago | Most recent reply: 9 months ago
- Acelerometer not working???????? - User last replied: 9 months ago | No replies since
- Cocos2d issue #1040 - User last replied: 9 months ago | Most recent reply: 1 month ago
- Leaks on some of my CCMoveBy... - User last replied: 9 months ago | Most recent reply: 9 months ago
- Cocos2d Box2d project won't compile XCode 4. - User last replied: 9 months ago | Most recent reply: 9 months ago
- How do I record gameplay from my iPhone? - User last replied: 9 months ago | Most recent reply: 9 months ago
- Child Sprite not changing position after applying CCMoveTo to Parent Sprite - User last replied: 9 months ago | Most recent reply: 9 months ago
- ROCK STAR Developer/Programmer - User last replied: 9 months ago | Most recent reply: 9 months ago
- [Chipmunk] best approach? - User last replied: 9 months ago | Most recent reply: 8 months ago
- Way/Tool to show tilt on Simulator? - User last replied: 9 months ago | Most recent reply: 9 months ago
- Auto Rotation and Accelerometer Movement - User last replied: 9 months ago | Most recent reply: 9 months ago
- Calculating the speed of a swipe - User last replied: 9 months ago | No replies since
Topics Started
- Full Screen Backgrounds on iPad (OS 4.2) - Started: 1 year ago | Most recent reply: 1 year ago
- Mental Blocks - Started: 1 year ago | Most recent reply: 1 year ago
- ToonBoom Sale - Started: 1 year ago | No replies.
- Difference between these two sets of code? - Started: 1 year ago | Most recent reply: 1 year ago
- [GAME] Santa's Rooftop Run - Started: 2 years ago | Most recent reply: 2 years ago
- Guaranteed Pre-Christmas Approval Deadline - Started: 2 years ago | Most recent reply: 2 years ago
- Schedule not firing - Started: 2 years ago | Most recent reply: 2 years ago
- setAsEdge and filter.groupIndex - Started: 2 years ago | Most recent reply: 2 years ago
- Bezier paths and Box2d - Started: 2 years ago | Most recent reply: 2 years ago
- Isometric vs Standard Tiles - Started: 2 years ago | No replies.