cocos2d for iPhone » steve » Profile
steve (steve)
- Member Since
- June 15, 2009 (2 years)
- Location
- RTP, NC
- Occupation
- Software Engineer
- Interests
- Mobile technology, Mandarin
User Activity
Recent Replies
- Box2D gotcha defining polygons - they appear but other objects go right through - User last replied: 2 years ago | No replies since
- Creating more documentation in the wiki - User last replied: 2 years ago | No replies since
- How To Add Box2d to an xCode Project - User last replied: 2 years ago | Most recent reply: 1 year ago
- Topic disappearing...? - User last replied: 2 years ago | No replies since
- Box2d on v0.8.1-rc - User last replied: 2 years ago | Most recent reply: 2 years ago
- Cocos2D logo, can we improve it - User last replied: 2 years ago | Most recent reply: 2 years ago
- Shifting color hue - User last replied: 2 years ago | Most recent reply: 6 months ago
- [REQ] jobs forum - User last replied: 2 years ago | Most recent reply: 2 years ago
- Box2D query on deleting objects - User last replied: 2 years ago | Most recent reply: 2 years ago
- Chipmunk v.s Box2D - User last replied: 2 years ago | Most recent reply: 2 years ago
- cocos2d in iPhone Games Projects book! - User last replied: 2 years ago | Most recent reply: 2 years ago
- How many simultaneous collisions before game slows below 60fps? - User last replied: 2 years ago | No replies since
- Download ratio: Lite version versus Full version - User last replied: 2 years ago | Most recent reply: 2 years ago
Topics Started
- Box2D gotcha defining polygons - they appear but other objects go right through - Started: 2 years ago | No replies.
- Creating more documentation in the wiki - Started: 2 years ago | No replies.
- How many simultaneous collisions before game slows below 60fps? - Started: 2 years ago | No replies.