cocos2d for iPhone » zacware » Profile
zacware (zacware)
- Member Since
- June 15, 2009 (2 years)
User Activity
Recent Replies
- Updated Version of Terrain Mapper Sample Code (Chipmunk/Space Manager) - User last replied: 3 months ago | No replies since
- MultiTouch and Cocos3D - User last replied: 6 months ago | No replies since
- Templates not working in Xcode 4.2? - User last replied: 6 months ago | No replies since
- Help with iPad Memory Leak and Crash - User last replied: 1 year ago | No replies since
- scheduleToRemoveAndFreeShape crashes on iphone 4 - User last replied: 1 year ago | No replies since
- Upgraded Cocos2D, and now CCParticleFire really slowing down my game - User last replied: 1 year ago | No replies since
- Transparent Code Crashes Only in iPhone 4 - User last replied: 1 year ago | No replies since
- Touch Code in old scene being called after replaceScene - User last replied: 1 year ago | No replies since
- Crash when removing shape during collision in spacemanager - User last replied: 1 year ago | No replies since
- How to Support All iPad Orientations? - User last replied: 2 years ago | No replies since
- Terrain Mapping Demo - User last replied: 2 years ago | No replies since
- Complex floor/ground in cocos2d/chipmunk - User last replied: 2 years ago | Most recent reply: 2 years ago
- attachInView dead slow? - User last replied: 2 years ago | No replies since
- Found some good Chipmunk information! - User last replied: 2 years ago | Most recent reply: 2 years ago
- Landscape = 320 Width + White Space on Right? - User last replied: 2 years ago | No replies since
- Undoing the Effects of Ripple3D - User last replied: 2 years ago | Most recent reply: 2 years ago
- cpSpaceAddJoint versus cpSpaceAddConstraint - User last replied: 2 years ago | No replies since
Topics Started
- Updated Version of Terrain Mapper Sample Code (Chipmunk/Space Manager) - Started: 3 months ago | Most recent reply: 3 months ago
- MultiTouch and Cocos3D - Started: 6 months ago | No replies.
- Templates not working in Xcode 4.2? - Started: 6 months ago | Most recent reply: 6 months ago
- Help with iPad Memory Leak and Crash - Started: 1 year ago | Most recent reply: 1 year ago
- scheduleToRemoveAndFreeShape crashes on iphone 4 - Started: 1 year ago | No replies.
- Upgraded Cocos2D, and now CCParticleFire really slowing down my game - Started: 1 year ago | No replies.
- Transparent Code Crashes Only in iPhone 4 - Started: 1 year ago | No replies.
- Touch Code in old scene being called after replaceScene - Started: 1 year ago | Most recent reply: 1 year ago
- Crash when removing shape during collision in spacemanager - Started: 1 year ago | Most recent reply: 1 year ago
- How to Support All iPad Orientations? - Started: 2 years ago | Most recent reply: 2 years ago
- Terrain Mapping Demo - Started: 2 years ago | Most recent reply: 2 years ago
- Landscape = 320 Width + White Space on Right? - Started: 2 years ago | Most recent reply: 2 years ago
- Undoing the Effects of Ripple3D - Started: 2 years ago | Most recent reply: 2 years ago
- cpSpaceAddJoint versus cpSpaceAddConstraint - Started: 2 years ago | No replies.