cocos2d for iPhone » araker » Profile
araker (araker)
- Member Since
- May 10, 2010 (2 years)
- Website
- http://www.welcometothefabrik.com
- Location
- Maastricht, the Netherlands
User Activity
Recent Replies
- Including Off-Screen Graphics in a CCGridAction - User last replied: 1 day ago | Most recent reply: 1 day ago
- Bug? Bounds mess up during rotation... - User last replied: 1 day ago | No replies since
- How should the kCCDirectorProjectionCustom method be defined for setProjection? - User last replied: 4 days ago | Most recent reply: 4 days ago
- Change opacity of entire CCNode with custom drawing - User last replied: 4 days ago | Most recent reply: 19 hours ago
- Is -draw guaranteed to be called every frame of 60fps? (vs Cocoa CoreAnimation) - User last replied: 6 days ago | No replies since
- Texture Mapping Lightning - User last replied: 6 days ago | No replies since
- CCLayer 'above' scene transitions - User last replied: 6 days ago | Most recent reply: 4 days ago
- Rendering a texture using CCRenderTexture on a background thread - possible? - User last replied: 1 week ago | No replies since
- Setting CCTMXLayer's opacity - User last replied: 1 week ago | No replies since
- FPS drop when changing textures, need suggestions - User last replied: 1 week ago | Most recent reply: 1 week ago
- How is the zOrder obeyed in a Scene or Layer? - User last replied: 1 week ago | No replies since
- using CCsequence to add 1 or more child - User last replied: 1 week ago | No replies since
- CCRenderTexture - Merging LOTS of CCSprites - User last replied: 1 week ago | No replies since
- CCAsyncRemoteSprite loading varible? - User last replied: 1 week ago | Most recent reply: 1 week ago
- Async CCAction - User last replied: 1 week ago | Most recent reply: 1 week ago
- CCRenderTexture with batch node sprite - User last replied: 1 week ago | No replies since
- cocos2d v2.0-rc0 and CCAnimation problems... - User last replied: 1 week ago | Most recent reply: 4 days ago
- Render Performance Tweak - User last replied: 1 week ago | No replies since
- rendertexture Update Lag - User last replied: 1 week ago | Most recent reply: 1 week ago
- Repeating textures from sharedSpriteFrameCache - User last replied: 1 week ago | Most recent reply: 1 week ago
- Game Center authentication causes lag in gameplay - User last replied: 1 week ago | Most recent reply: 1 week ago
- Mode 7 style display - User last replied: 1 week ago | Most recent reply: 1 week ago
- Is CCLens and CCShatteredTiles not animated? - User last replied: 1 week ago | Most recent reply: 1 week ago
- How to think of CCActionInstant vs CCActionInterval? - User last replied: 2 weeks ago | No replies since
- Repeating a function after X seconds - User last replied: 2 weeks ago | No replies since
- CCAnimation bug - User last replied: 2 weeks ago | Most recent reply: 2 weeks ago
- Possible CCSpeed bug - User last replied: 2 weeks ago | Most recent reply: 5 days ago
- Can't convert CCSprite to UIImage after masking the CCSprite... - User last replied: 2 weeks ago | No replies since
- Pause/Resume an animation? - User last replied: 2 weeks ago | Most recent reply: 2 weeks ago
- CCRenderTexture eats up my memory - User last replied: 2 weeks ago | Most recent reply: 2 weeks ago
Topics Started
- cocos2d 1.1 beta2 released - Started: 2 months ago | Most recent reply: 4 weeks ago
- Cocos2d v1.1 beta released - Started: 7 months ago | Most recent reply: 7 months ago
- TextureAtlas addition to improve rendering performance of static objects - Started: 1 year ago | Most recent reply: 8 months ago
- a one man show? - Started: 1 year ago | Most recent reply: 1 year ago
- [ES1 renderer update] multi sampling support (full screen anti-aliasing) - Started: 1 year ago | Most recent reply: 1 year ago
- Actions don't work on a sub subclassed CCLayer - Started: 1 year ago | No replies.
- [render texture] pixel manipulation (integrated CCMutableTexture functionality) - Started: 1 year ago | Most recent reply: 1 year ago
- [wiki update] Useful code snippets page - Started: 1 year ago | Most recent reply: 1 year ago
- [chipmunk] prevent tunneling? - Started: 1 year ago | Most recent reply: 1 year ago
- difference in distance between 2 points world vs node space - Started: 1 year ago | Most recent reply: 1 year ago
- 3d to 2d projection change causes incorrect screen coordinates - Started: 2 years ago | Most recent reply: 2 years ago