Topic — Add New » Posts Last Poster Freshness
[Mac] Memory Error when porting to Mac ("incorrect checksum for freed object") - 2 38 Usul 1 week
[GAME] Rex Verbi released on the Mac App store 1 c3p0 1 week
Whole screen starts to flicker and Mac crashes... - 2 54 sebas86 2 weeks
Repeating a function after X seconds 6 araker 2 weeks
[Mac]Reading Battery? 3 BlueberryPotato 2 weeks
How can I use in cocos2d 2.0 the code of opengl es 1.0? 2 varedis 2 weeks
CCLiquid not scaling in FULLSCREEN mode 20 skyhawk 3 weeks
CCTargetedTouchDelegate for Mac? 10 riq 3 weeks
interactive book creation 12 cupcake 3 weeks
init sprite with file in any path 2 AggroPanda 3 weeks
[GAME] Ace Slot Machine Casino for Mac using cocos2d 2.0 Alpha 6 nickthedude 1 month
NSAlert and fullscreen... 3 riq 1 month
[MAC] Fullscreen problem in height calculation 2 pepeek 1 month
[Mac] Garbage Collection? 4 namera 1 month
How to reduce line spacing with a CCLabelTTF 5 NOG 1 month
App crashes at initial launch and works fine there after (Mac) 13 kimbobby 1 month
[port iOS -> MAC] Using hd assets 5 JHNeves 1 month
GL_INVALID_FRAMEBUFFER_OPERATION error with cocos2d v2.0 4 riq 1 month
[?] Saving Text Files from NSString Cocos2d-MAC 8 Fahim 2 months
cocos2d 1.0.1 porting iOS to MAC 7 JHNeves 2 months
Can't install cocos2d templates 5 jbosch 2 months
Pause and CPU consumption 7 Sheenmue 2 months
[Mac] ccKeyDown leading to TSMProcessRawKeyCode exception 5 mklaurence 2 months
WebView in Cocos2d on the Mac 7 c3p0 3 months
Using -hd and HD resolution on mac (port) 2 QcMat 3 months
Add WebView to cocos2d mac scene? 1 c3p0 3 months
OSX 10.8 (preview) + Game Centre Mac vs iOS 1 MastaB 3 months
Installing latest cocos2d fails (2.0 Beta) 1 Jonis 3 months
ccMouseMoved event not fired when in full screen on the Mac 9 nickthedude 3 months
[?] Could someone test this for me? :) 7 Duckwit 3 months