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	<title>Comments on: Download</title>
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	<link>http://www.cocos2d-iphone.org</link>
	<description>A 2d game engine for iPhone / iPad that&#039;s fast, easy to use, free, and community supported</description>
	<lastBuildDate>Wed, 08 Feb 2012 00:44:01 +0000</lastBuildDate>
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		<title>By: Using Cocos2D in a UIKit project [Ben Williams] (iDevBlogADay) &#124; zdima.net</title>
		<link>http://www.cocos2d-iphone.org/download/comment-page-3#comment-66988</link>
		<dc:creator>Using Cocos2D in a UIKit project [Ben Williams] (iDevBlogADay) &#124; zdima.net</dc:creator>
		<pubDate>Wed, 25 Jan 2012 08:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.cocos2d-iphone.com/blog/?page_id=83#comment-66988</guid>
		<description>[...] only version in which the header files are all ARC friendly. If you are not using ARC, the latest stable version should be fine (currently v1.0.1). Once you have the Cocos2D source, locate the file [...]</description>
		<content:encoded><![CDATA[<p>[...] only version in which the header files are all ARC friendly. If you are not using ARC, the latest stable version should be fine (currently v1.0.1). Once you have the Cocos2D source, locate the file [...]</p>
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	<item>
		<title>By: Using Cocos2D in a UIKit project - aspyreapps.com</title>
		<link>http://www.cocos2d-iphone.org/download/comment-page-3#comment-66829</link>
		<dc:creator>Using Cocos2D in a UIKit project - aspyreapps.com</dc:creator>
		<pubDate>Wed, 25 Jan 2012 00:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.cocos2d-iphone.com/blog/?page_id=83#comment-66829</guid>
		<description>[...] only version in which the header files are all ARC friendly. If you are not using ARC, the latest stable version should be fine (currently v1.0.1). Once you have the Cocos2D source, locate the file [...]</description>
		<content:encoded><![CDATA[<p>[...] only version in which the header files are all ARC friendly. If you are not using ARC, the latest stable version should be fine (currently v1.0.1). Once you have the Cocos2D source, locate the file [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Creating an iPhone RPG Video &#8211; Introduction &#124; Creating an iPhone RPG</title>
		<link>http://www.cocos2d-iphone.org/download/comment-page-3#comment-64898</link>
		<dc:creator>Creating an iPhone RPG Video &#8211; Introduction &#124; Creating an iPhone RPG</dc:creator>
		<pubDate>Thu, 19 Jan 2012 22:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.cocos2d-iphone.com/blog/?page_id=83#comment-64898</guid>
		<description>[...] Cocos2d: http://www.cocos2d-iphone.org/download [...]</description>
		<content:encoded><![CDATA[<p>[...] Cocos2d: http://www.cocos2d-iphone.org/download [...]</p>
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	<item>
		<title>By: How to Make a Game Like Jetpack Joyride Using LevelHelper &#38; SpriteHelper &#8211; Part 1 &#124; Ray Wenderlich</title>
		<link>http://www.cocos2d-iphone.org/download/comment-page-3#comment-64405</link>
		<dc:creator>How to Make a Game Like Jetpack Joyride Using LevelHelper &#38; SpriteHelper &#8211; Part 1 &#124; Ray Wenderlich</dc:creator>
		<pubDate>Tue, 17 Jan 2012 23:09:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.cocos2d-iphone.com/blog/?page_id=83#comment-64405</guid>
		<description>[...] 2.X). If you have the Cocos2D 2.X templates installed, just download the 1.X templates from the Cocos2D download page and re-install the templates. You can always re-install the Cocos2D 2.X templates again when you [...]</description>
		<content:encoded><![CDATA[<p>[...] 2.X). If you have the Cocos2D 2.X templates installed, just download the 1.X templates from the Cocos2D download page and re-install the templates. You can always re-install the Cocos2D 2.X templates again when you [...]</p>
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	<item>
		<title>By: Cocos 2D, desarrollar videojuegos para iOS &#124; upgrade</title>
		<link>http://www.cocos2d-iphone.org/download/comment-page-3#comment-63391</link>
		<dc:creator>Cocos 2D, desarrollar videojuegos para iOS &#124; upgrade</dc:creator>
		<pubDate>Sat, 14 Jan 2012 00:59:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.cocos2d-iphone.com/blog/?page_id=83#comment-63391</guid>
		<description>[...] Cocos2D es un framework hecho para crear juegos de iOS en 2D, este framework esta hecho con base en OPEN GL, si todo va bien los graficos quedan muy estables, se tienen que bajar el programa, corre bajo MAC OS X por supuesto. http://www.cocos2d-iphone.org/download [...]</description>
		<content:encoded><![CDATA[<p>[...] Cocos2D es un framework hecho para crear juegos de iOS en 2D, este framework esta hecho con base en OPEN GL, si todo va bien los graficos quedan muy estables, se tienen que bajar el programa, corre bajo MAC OS X por supuesto. http://www.cocos2d-iphone.org/download [...]</p>
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	<item>
		<title>By: Cocos2d Game Tutorial – How To Build a Tower Defense Game for the iPhone &#8211; Part 5b &#8211; More Wave Control &#124; iPhone Game Tutorials</title>
		<link>http://www.cocos2d-iphone.org/download/comment-page-3#comment-62957</link>
		<dc:creator>Cocos2d Game Tutorial – How To Build a Tower Defense Game for the iPhone &#8211; Part 5b &#8211; More Wave Control &#124; iPhone Game Tutorials</dc:creator>
		<pubDate>Thu, 12 Jan 2012 18:13:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.cocos2d-iphone.com/blog/?page_id=83#comment-62957</guid>
		<description>[...] the break&#8230;Here is the source code: Tower Defense Part 5b. Once again, we&#8217;re using the Cocos2d framework which you can download here!The first thing I did is to change the make up of the wave class. open wave.m and adjust the [...]</description>
		<content:encoded><![CDATA[<p>[...] the break&#8230;Here is the source code: Tower Defense Part 5b. Once again, we&#8217;re using the Cocos2d framework which you can download here!The first thing I did is to change the make up of the wave class. open wave.m and adjust the [...]</p>
]]></content:encoded>
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	<item>
		<title>By: List of Open Source Cocos2d Projects, Extensions and Code Snippets &#124; AVATAR.Dev</title>
		<link>http://www.cocos2d-iphone.org/download/comment-page-3#comment-62766</link>
		<dc:creator>List of Open Source Cocos2d Projects, Extensions and Code Snippets &#124; AVATAR.Dev</dc:creator>
		<pubDate>Thu, 12 Jan 2012 00:46:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.cocos2d-iphone.com/blog/?page_id=83#comment-62766</guid>
		<description>[...] Cocos2d itself: LINK [...]</description>
		<content:encoded><![CDATA[<p>[...] Cocos2d itself: LINK [...]</p>
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	<item>
		<title>By: Guida ai primi passi in Cocos2D &#171; GoMonkey</title>
		<link>http://www.cocos2d-iphone.org/download/comment-page-3#comment-62714</link>
		<dc:creator>Guida ai primi passi in Cocos2D &#171; GoMonkey</dc:creator>
		<pubDate>Wed, 11 Jan 2012 18:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.cocos2d-iphone.com/blog/?page_id=83#comment-62714</guid>
		<description>[...] Andare sul sito ufficiale di Cocos2d-iphone e scaricare l&#8217;ultima versione stabile link: download cocos2D nb. non scaricare la versione beta è [...]</description>
		<content:encoded><![CDATA[<p>[...] Andare sul sito ufficiale di Cocos2d-iphone e scaricare l&#8217;ultima versione stabile link: download cocos2D nb. non scaricare la versione beta è [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cocos2d Game Tutorial – How To Build a Tower Defense Game for the iPhone &#8211; Part 5a &#8211; Multiple Waves &#124; iPhone Game Tutorials</title>
		<link>http://www.cocos2d-iphone.org/download/comment-page-3#comment-62713</link>
		<dc:creator>Cocos2d Game Tutorial – How To Build a Tower Defense Game for the iPhone &#8211; Part 5a &#8211; Multiple Waves &#124; iPhone Game Tutorials</dc:creator>
		<pubDate>Wed, 11 Jan 2012 18:03:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.cocos2d-iphone.com/blog/?page_id=83#comment-62713</guid>
		<description>[...] the break&#8230;Here is the source code: Tower Defense Part 5a. Once again, we&#8217;re using the Cocos2d framework which you can download here!To create multiple waves, first we must define multiple waves, this is done in addWaves in [...]</description>
		<content:encoded><![CDATA[<p>[...] the break&#8230;Here is the source code: Tower Defense Part 5a. Once again, we&#8217;re using the Cocos2d framework which you can download here!To create multiple waves, first we must define multiple waves, this is done in addWaves in [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: How to install (and uninstall) cocos2D tutorial &#171; Cocos2D Tutorials</title>
		<link>http://www.cocos2d-iphone.org/download/comment-page-3#comment-62280</link>
		<dc:creator>How to install (and uninstall) cocos2D tutorial &#171; Cocos2D Tutorials</dc:creator>
		<pubDate>Mon, 09 Jan 2012 10:29:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.cocos2d-iphone.com/blog/?page_id=83#comment-62280</guid>
		<description>[...] first step would be to download cocos2D, available on the cocos2D-iphone website. There are several options available: the official (and stable) 1.0.1 version, the unstable 1.1 and [...]</description>
		<content:encoded><![CDATA[<p>[...] first step would be to download cocos2D, available on the cocos2D-iphone website. There are several options available: the official (and stable) 1.0.1 version, the unstable 1.1 and [...]</p>
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