cocos2d-iphone v2.1 released, and more!

We are happy to announce the fifth coordinated release of the cocos2d family. We are releasing:

  • cocos2d-x v2.1.4
  • cocos2d-html5 v2.1.4
  • cocos2d-iphone v2.1
  • CocosBuilder v3.0-alpha5

Our goal is to provide a complete toolchain for developing multi-platform games both for Web and Mobile, all the way from rapid prototyping to a finished high performing game.

cocos2d-x

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Highlights

  • Added support for XMLHttpRequest and WebSocket on JSB
  • Added support for encoded JavaScript files and add command line tool for generating javacript code
  • Upgraded Spidermonkey to v21
  • Added support for Emscpriten and Tizen port, usage of Emscpriten and usage of Tizen
  • AssetsManager downloads resources in a new thread
  • CCLabelTTF supports shadows and stroke
  • Added support for ETC1 image format on Android
  • Added many test cases for Lua bindings
  • Added more plugins: weibo, twitter

More information

Read more about all the new features at cocos2d-x v2.1.4 release notes.

cocos2d-html5

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Cocos2d-html5-v2.1.4.zip

Highlights

  • Added support for multiple resources loading, please refer to the document Mechanism of Loading Resources for usage. This mechanic is the same as cocos2d-x now
  • Optimised “Performance Tests -> Sprites Test”, and increased its benchmark to 220%! Yeah, 2.2 times faster than before!
  • Migrated audio (CocosDenshion) API to keep the same as Cocos2d JS API
  • Added auto test for NodeTests and TilemapTests
  • Changed CCTextureCache member functions such as addImage(path), addImageAysnc(path), removeTextureForKey(key) from using relative path to absolute path
  • Added support for particle batch node

Note

Our working branch on github repository (https://github.com/cocos2d/cocos2d-html5) is moved from “master” to “develop”, while “master” branch will only hold the latest stable release. Please send all pull requests to the “develop” branch from now on.

More information

Read more about all the new features at Cocos2d-html5 v2.1.4 release notes.

cocos2d-iphone

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Highlights

  • CCLabelTTF supports shadow and stroke
  • Added CCEasePolynomialXXX actions

More information

Read more about all the new features at cocos2d-iphone v2.1 release notes.

CocosBuilder

This is the fifth release of CocosBuilder 3 alpha. If you are using cocos2d-js, make sure that you also update to the latest version of CocosPlayer and check CocosPlayer’s README.md file for information on how to enable the new JS debugger. Please make a backup of all your project files before updating as CocosBuilder is still in alpha state.

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Highlights

  • Preview assets quickly by selecting them
  • Connects to the new CocosPlayer (written in cocos2d-x)
  • Many smaller enhancements and bug fixes
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