Monthly Archive for May, 2010

cocos2d v0.99.3 released

cocos2d v0.99.3 was released!

Downloadcocos2d-iphone-0.99.3.tar.gz

Release Notes: v0.99.3 Release Notes

API Reference: v0.99.3 API Ref

Full Changelog: CHANGELOG (including changes since v0.99.3-rc)

Highlights:

Particle Designer

Many thanks to the community who is always sending patches, opening bugs, helping people on the forum!

Particle Designer Tutorial

Michael Daley, the author of Particle Designer, just posted a video where he explains how to use Particle Designer.

Among other things the video explains the meaning of the different variables, and how to integrate it with cocos2d.

Particle Designer Tutorial from Michael Daley on Vimeo.

cocos2d v0.99.3-rc released

cocos2d v0.99.3-rc was released!

Download: cocos2d-iphone-0.99.3-rc.tar.gz

Release Notes: v0.99.3-RC Release Notes

API Reference: v0.99.3-RC API Ref

Full Changelog: CHANGELOG

Highlights:

Particle Designer

I’ll appreciate if you could test this version with your games and report any issue that might appear. Thanks!

cocos2d is 2 years old!

cocos2d for iPhone is 2 years old!

The 1st commit to the repository was on May 9, 2008

Here are some milestones of the last 365 days:

  • The cocos2d-iphone.org domain name was registered
  • Started using blog and forum software (migrated from google groups)
  • New official logo
  • More than 500 games were released. More than 1 game per day.
  • #1 Top Paid App: Zombie Smash!
  • The source code was migrated from google code to github
  • 6 stable/maintenance releases and 15 beta/release candidates releases
  • More than 1000 source code commits

Happy Birthday cocos2d! :)

Update: Stick Wars was also a #1 Top Paid App but in April 2009. Events prior May 2009 were not listed in this post.

Learn cocos2d

Recently @gaminghorror launched the site “Learn & Master cocos2d”:

The site contains FAQs, a tutorial on how to build a customized cocos2d Xcode project,  useful tips regarding iPhone development, free source code, and more.




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