Collisions and Collectables in Tiled maps

Ray Wenderlich wrote a nice and detailed article about how to detect collisions and collectables objects using TMX maps.

Recommended reading for anyone trying to learn and use tiled maps in their games!

1 Response to “Collisions and Collectables in Tiled maps”


  • please can you tell me how can i generate tile map dynamically by passing the parameters . please help me out thanks in advance

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