Finally, after more than 3 months of development, cocos2d v0.8.0 is available for download:
cocos2d v0.8.0 includes many bug fixes, new features and some refactorings. Almost every v0.7.x feature contains at least a bug fix or an improvement.
v0.8.0 highlights:
- New sound engine (CocosDenshion)
- New Touch Dispatcher (TouchDispatcher)
- Possibility to render variable width fonts (BitmapFontAtlas)
- Possibility to run actions against any kind of object (ActionManager)
- Box2d physics engine (experimental feature)
- Manages alpha pre-multiplied and non alpha pre-multiplied images as expected
- Supports all kind of orientations
- Faster actions (more than 30% faster)
- Improved particle system
and much more!
Please, read the Release Notes for further information about the new features:
Many thanks to all the contributors and to the community.


Loving it so far. The touch dispatcher saves so much time and works very well. Box2d is also a blessing, I wish I found that before.
My fave’ feature is Atlas related menu items. Yeah!!!
Congratulations on the release! I’ve been loving the release candidate and am excited to upgrade to the official 0.8. Keep up the great work.