One year ago Wenqui contacted me to let us know that StellaSDK supported WebOS as target platform.
Now, StellaSDK supports Android as well.
Stella SDK Update：StellaSDK-android with cocos2d support
Stella SDK continues to assist cross-platform app development and portability of cocos2d projects. It allows cocos2d games to be ported to Android devices almost automatically, which dramatically reduces the learning curve for iOS developers and ensures best performance.
As the Android market quickly expands, Stella SDK helps iOS developers embrace many more Android users in a simple, fast and cost-effective fashion. Stella SDK provides a pure Objective-C coding environment, and developers can produce both iOS and Android mobile apps from one unified SDK. Furthermore，only one code base is necessary in the long run, which promises a tremendous save of resources.
Stella SDK has helped several cocos2d games ported to Samsung devices successfully. This includes performance-hungry “Lamebo vs Zombies”, powered by cocos2d core and superb graphics from MediaFreaks. (Available on Amazon Appstore). Please go to our website for a free download of Stella SDK: http://www.yeecco.com/stella. Developers providing us with constructive feedback will also have a chance to be given a StellaSDK-pro tool for free, with our engineering support to help you have your games to Android soon.
For more information, please visit StellaSDK page: http://www.yeecco.com/stella