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cocos2d for iPhone 1.0.0
2D engine for iOS and OS X
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#import <CocosDenshion.h>
Static Public Member Functions | |
| (NSString *) | + fullPathFromRelativePath: |
Collection of utilities required by CocosDenshion
Definition at line 177 of file CocosDenshion.h.
| + (NSString*) fullPathFromRelativePath: | (NSString *) | relPath |
Fundamentally the same as the corresponding method is CCFileUtils but added to break binding to cocos2d