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cocos2d for iPhone
2.0.0
2D game engine for iOS and OS X
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#import <CCActionGrid3D.h>


Public Member Functions | |
| (id) | - initWithRange:shakeZ:grid:duration: |
Static Public Member Functions | |
| (id) | + actionWithRange:shakeZ:grid:duration: |
CCShaky3D action
Definition at line 122 of file CCActionGrid3D.h.
| + (id) actionWithRange: | (int) | range | |
| shakeZ: | (BOOL) | shakeZ | |
| grid: | (ccGridSize) | gridSize | |
| duration: | (ccTime) | d | |
creates the action with a range, shake Z vertices, a grid and duration
| - (id) initWithRange: | (int) | range | |
| shakeZ: | (BOOL) | shakeZ | |
| grid: | (ccGridSize) | gridSize | |
| duration: | (ccTime) | d | |
initializes the action with a range, shake Z vertices, a grid and duration