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cocos2d for iPhone 1.0.0
2D engine for iOS and OS X
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#import <CCActionTiledGrid.h>


Public Member Functions | |
| (id) | - initWithJumps:amplitude:grid:duration: |
Static Public Member Functions | |
| (id) | + actionWithJumps:amplitude:grid:duration: |
Properties | |
| float | amplitude |
| float | amplitudeRate |
CCJumpTiles3D action. A sin function is executed to move the tiles across the Z axis
Definition at line 164 of file CCActionTiledGrid.h.
| + (id) actionWithJumps: | (int) | j | |
| amplitude: | (float) | amp | |
| grid: | (ccGridSize) | gridSize | |
| duration: | (ccTime) | d | |
creates the action with the number of jumps, the sin amplitude, the grid size and the duration
| - (id) initWithJumps: | (int) | j | |
| amplitude: | (float) | amp | |
| grid: | (ccGridSize) | gridSize | |
| duration: | (ccTime) | d | |
initializes the action with the number of jumps, the sin amplitude, the grid size and the duration
- (float) amplitude [read, write, assign] |
amplitude of the sin
Definition at line 167 of file CCActionTiledGrid.h.
- (float) amplitudeRate [read, write, assign] |
amplitude rate
Definition at line 168 of file CCActionTiledGrid.h.