cocos2d for iPhone 1.0.0
2D engine for iOS and OS X
/Users/rquesada/progs/cocos2d-iphone/cocos2d/cocos2d.h
00001 /*
00002  * cocos2d for iPhone: http://www.cocos2d-iphone.org
00003  *
00004  * Copyright (c) 2008-2010 Ricardo Quesada
00005  * Copyright (c) 2011 Zynga Inc.
00006  * 
00007  * Permission is hereby granted, free of charge, to any person obtaining a copy
00008  * of this software and associated documentation files (the "Software"), to deal
00009  * in the Software without restriction, including without limitation the rights
00010  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00011  * copies of the Software, and to permit persons to whom the Software is
00012  * furnished to do so, subject to the following conditions:
00013  * 
00014  * The above copyright notice and this permission notice shall be included in
00015  * all copies or substantial portions of the Software.
00016  * 
00017  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00018  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00019  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00020  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00021  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00022  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00023  * THE SOFTWARE.
00024  */
00025 
00041 // 0x00 HI ME LO
00042 // 00   01 00 00
00043 #define COCOS2D_VERSION 0x00010000
00044 
00045 #import <Availability.h>
00046 
00047 //
00048 // all cocos2d include files
00049 //
00050 #import "ccConfig.h"    // should be included first
00051 
00052 #import "CCActionManager.h"
00053 #import "CCAction.h"
00054 #import "CCActionInstant.h"
00055 #import "CCActionInterval.h"
00056 #import "CCActionEase.h"
00057 #import "CCActionCamera.h"
00058 #import "CCActionTween.h"
00059 #import "CCActionEase.h"
00060 #import "CCActionTiledGrid.h"
00061 #import "CCActionGrid3D.h"
00062 #import "CCActionGrid.h"
00063 #import "CCActionProgressTimer.h"
00064 #import "CCActionPageTurn3D.h"
00065 
00066 #import "CCAnimation.h"
00067 #import "CCAnimationCache.h"
00068 #import "CCSprite.h"
00069 #import "CCSpriteFrame.h"
00070 #import "CCSpriteBatchNode.h"
00071 #import "CCSpriteFrameCache.h"
00072 
00073 #import "CCLabelTTF.h"
00074 #import "CCLabelBMFont.h"
00075 #import "CCLabelAtlas.h"
00076 
00077 #import "CCParticleSystem.h"
00078 #import "CCParticleSystemPoint.h"
00079 #import "CCParticleSystemQuad.h"
00080 #import "CCParticleExamples.h"
00081 
00082 #import "CCTexture2D.h"
00083 #import "CCTexturePVR.h"
00084 #import "CCTextureCache.h"
00085 #import "CCTextureAtlas.h"
00086 
00087 #import "CCTransition.h"
00088 #import "CCTransitionPageTurn.h"
00089 #import "CCTransitionRadial.h"
00090 
00091 #import "CCTMXTiledMap.h"
00092 #import "CCTMXLayer.h"
00093 #import "CCTMXObjectGroup.h"
00094 #import "CCTMXXMLParser.h"
00095 #import "CCTileMapAtlas.h"
00096 
00097 #import "CCLayer.h"
00098 #import "CCMenu.h"
00099 #import "CCMenuItem.h"
00100 #import "CCDrawingPrimitives.h"
00101 #import "CCScene.h"
00102 #import "CCScheduler.h"
00103 #import "CCBlockSupport.h"
00104 #import "CCCamera.h"
00105 #import "CCProtocols.h"
00106 #import "CCNode.h"
00107 #import "CCDirector.h"
00108 #import "CCAtlasNode.h"
00109 #import "CCGrabber.h"
00110 #import "CCGrid.h"
00111 #import "CCParallaxNode.h"
00112 #import "CCRenderTexture.h"
00113 #import "CCMotionStreak.h"
00114 #import "CCConfiguration.h"
00115 
00116 //
00117 // cocos2d macros
00118 //
00119 #import "ccTypes.h"
00120 #import "ccMacros.h"
00121 
00122 
00123 // Platform common
00124 #import "Platforms/CCGL.h"
00125 #import "Platforms/CCNS.h"
00126 
00127 #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
00128 #import "Platforms/iOS/CCTouchDispatcher.h"
00129 #import "Platforms/iOS/CCTouchDelegateProtocol.h"
00130 #import "Platforms/iOS/CCTouchHandler.h"
00131 #import "Platforms/iOS/EAGLView.h"
00132 #import "Platforms/iOS/CCDirectorIOS.h"
00133 
00134 #elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED)
00135 #import "Platforms/Mac/MacGLView.h"
00136 #import "Platforms/Mac/CCDirectorMac.h"
00137 #endif
00138 
00139 //
00140 // cocos2d helper files
00141 //
00142 #import "Support/OpenGL_Internal.h"
00143 #import "Support/CCFileUtils.h"
00144 #import "Support/CGPointExtension.h"
00145 #import "Support/ccCArray.h"
00146 #import "Support/CCArray.h"
00147 #import "Support/ccUtils.h"
00148 
00149 #if CC_ENABLE_PROFILERS
00150 #import "Support/CCProfiling.h"
00151 #endif // CC_ENABLE_PROFILERS
00152 
00153 
00154 // free functions
00155 NSString * cocos2dVersion(void);
00156 
00157 #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
00158 #ifndef __IPHONE_4_0
00159 #error "If you are targeting iPad, you should set BASE SDK = 4.0 (or 4.1, or 4.2), and set the 'iOS deploy target' = 3.2"
00160 #endif
00161 #endif
 All Classes Files Functions Variables Typedefs Enumerations Enumerator Properties Defines

cocos2d for iPhone API Reference - Generated using Doxygen 1.7.4