cocos2d for iPhone 1.0.0
2D engine for iOS and OS X
/Users/rquesada/progs/cocos2d-iphone/cocos2d/Platforms/Mac/MacGLView.h
00001 /*
00002  * cocos2d for iPhone: http://www.cocos2d-iphone.org
00003  *
00004  * Copyright (c) 2010 Ricardo Quesada
00005  * Copyright (c) 2011 Zynga Inc.
00006  * 
00007  * Permission is hereby granted, free of charge, to any person obtaining a copy
00008  * of this software and associated documentation files (the "Software"), to deal
00009  * in the Software without restriction, including without limitation the rights
00010  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00011  * copies of the Software, and to permit persons to whom the Software is
00012  * furnished to do so, subject to the following conditions:
00013  * 
00014  * The above copyright notice and this permission notice shall be included in
00015  * all copies or substantial portions of the Software.
00016  * 
00017  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00018  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00019  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00020  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00021  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00022  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00023  * THE SOFTWARE.
00024  */
00025 
00026 // Only compile this code on Mac. These files should not be included on your iOS project.
00027 // But in case they are included, it won't be compiled.
00028 #import <Availability.h>
00029 #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
00030 #elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED)
00031 
00032 #import <Cocoa/Cocoa.h>
00033 
00034 #import "../../ccConfig.h"
00035 
00036 //PROTOCOLS:
00037 
00038 @protocol MacEventDelegate <NSObject>
00039 // Mouse
00040 - (void)mouseDown:(NSEvent *)theEvent;
00041 - (void)mouseUp:(NSEvent *)theEvent;
00042 - (void)mouseMoved:(NSEvent *)theEvent;
00043 - (void)mouseDragged:(NSEvent *)theEvent;
00044 - (void)rightMouseDown:(NSEvent*)event;
00045 - (void)rightMouseDragged:(NSEvent*)event;
00046 - (void)rightMouseUp:(NSEvent*)event;
00047 - (void)otherMouseDown:(NSEvent*)event;
00048 - (void)otherMouseDragged:(NSEvent*)event;
00049 - (void)otherMouseUp:(NSEvent*)event;
00050 - (void)scrollWheel:(NSEvent *)theEvent;
00051 - (void)mouseEntered:(NSEvent *)theEvent;
00052 - (void)mouseExited:(NSEvent *)theEvent;
00053 
00054 
00055 // Keyboard
00056 - (void)keyDown:(NSEvent *)theEvent;
00057 - (void)keyUp:(NSEvent *)theEvent;
00058 - (void)flagsChanged:(NSEvent *)theEvent;
00059 
00060 // Touches
00061 - (void)touchesBeganWithEvent:(NSEvent *)event;
00062 - (void)touchesMovedWithEvent:(NSEvent *)event;
00063 - (void)touchesEndedWithEvent:(NSEvent *)event;
00064 - (void)touchesCancelledWithEvent:(NSEvent *)event;
00065 
00066 #if CC_DIRECTOR_MAC_USE_DISPLAY_LINK_THREAD
00067 - (void)queueEvent:(NSEvent*)event selector:(SEL)selector;
00068 #endif
00069 
00070 @end
00071 
00076 @interface MacGLView : NSOpenGLView {
00077         id<MacEventDelegate> eventDelegate_;
00078 }
00079 
00080 @property (nonatomic, readwrite, assign) id<MacEventDelegate> eventDelegate;
00081 
00082 // initializes the MacGLView with a frame rect and an OpenGL context
00083 - (id) initWithFrame:(NSRect)frameRect shareContext:(NSOpenGLContext*)context;
00084 
00085 // private
00086 +(void) load_;
00087 @end
00088 
00089 #endif // __MAC_OS_X_VERSION_MAX_ALLOWED
 All Classes Files Functions Variables Typedefs Enumerations Enumerator Properties Defines

cocos2d for iPhone API Reference - Generated using Doxygen 1.7.4