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cocos2d for iPhone 1.0.0
2D engine for iOS and OS X
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00001 /* 00002 * cocos2d for iPhone: http://www.cocos2d-iphone.org 00003 * 00004 * Copyright (c) 2008-2011 Ricardo Quesada 00005 * Copyright (c) 2011 Zynga Inc. 00006 * 00007 * Permission is hereby granted, free of charge, to any person obtaining a copy 00008 * of this software and associated documentation files (the "Software"), to deal 00009 * in the Software without restriction, including without limitation the rights 00010 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00011 * copies of the Software, and to permit persons to whom the Software is 00012 * furnished to do so, subject to the following conditions: 00013 * 00014 * The above copyright notice and this permission notice shall be included in 00015 * all copies or substantial portions of the Software. 00016 * 00017 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00018 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00019 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00020 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00021 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00022 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00023 * THE SOFTWARE. 00024 * 00025 */ 00026 00027 #import <Foundation/Foundation.h> 00028 #import "CCNode.h" 00029 #import "CCProtocols.h" 00030 00041 @interface CCSpriteFrame : NSObject <NSCopying> 00042 { 00043 CGRect rect_; 00044 CGRect rectInPixels_; 00045 BOOL rotated_; 00046 CGPoint offsetInPixels_; 00047 CGSize originalSizeInPixels_; 00048 CCTexture2D *texture_; 00049 } 00051 @property (nonatomic,readwrite) CGRect rect; 00052 00054 @property (nonatomic,readwrite) CGRect rectInPixels; 00055 00057 @property (nonatomic,readwrite) BOOL rotated; 00058 00060 @property (nonatomic,readwrite) CGPoint offsetInPixels; 00061 00063 @property (nonatomic,readwrite) CGSize originalSizeInPixels; 00064 00066 @property (nonatomic, retain, readwrite) CCTexture2D *texture; 00067 00071 +(id) frameWithTexture:(CCTexture2D*)texture rect:(CGRect)rect; 00072 00076 +(id) frameWithTexture:(CCTexture2D*)texture rectInPixels:(CGRect)rect rotated:(BOOL)rotated offset:(CGPoint)offset originalSize:(CGSize)originalSize; 00077 00078 00082 -(id) initWithTexture:(CCTexture2D*)texture rect:(CGRect)rect; 00083 00087 -(id) initWithTexture:(CCTexture2D*)texture rectInPixels:(CGRect)rect rotated:(BOOL)rotated offset:(CGPoint)offset originalSize:(CGSize)originalSize; 00088 00089 @end 00090