cocos2d for iPhone 1.0.0
2D engine for iOS and OS X
/Users/rquesada/progs/cocos2d-iphone/cocos2d/CCSpriteBatchNode.h
00001 /*
00002  * cocos2d for iPhone: http://www.cocos2d-iphone.org
00003  *
00004  * Copyright (C) 2009 Matt Oswald
00005  *
00006  * Copyright (c) 2009-2010 Ricardo Quesada
00007  * Copyright (c) 2011 Zynga Inc.
00008  * 
00009  * Permission is hereby granted, free of charge, to any person obtaining a copy
00010  * of this software and associated documentation files (the "Software"), to deal
00011  * in the Software without restriction, including without limitation the rights
00012  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013  * copies of the Software, and to permit persons to whom the Software is
00014  * furnished to do so, subject to the following conditions:
00015  * 
00016  * The above copyright notice and this permission notice shall be included in
00017  * all copies or substantial portions of the Software.
00018  * 
00019  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025  * THE SOFTWARE.
00026  *
00027  */
00028 
00029 
00030 #import "CCNode.h"
00031 #import "CCProtocols.h"
00032 #import "CCTextureAtlas.h"
00033 #import "ccMacros.h"
00034 
00035 #pragma mark CCSpriteBatchNode
00036 
00037 @class CCSprite;
00038 
00054 @interface CCSpriteBatchNode : CCNode <CCTextureProtocol>
00055 {
00056         CCTextureAtlas  *textureAtlas_;
00057         ccBlendFunc             blendFunc_;
00058 
00059         // all descendants: chlidren, gran children, etc...
00060         CCArray *descendants_;
00061 }
00062 
00064 @property (nonatomic,readwrite,retain) CCTextureAtlas * textureAtlas;
00065 
00067 @property (nonatomic,readwrite) ccBlendFunc blendFunc;
00068 
00070 @property (nonatomic,readonly) CCArray *descendants;
00071 
00075 +(id)batchNodeWithTexture:(CCTexture2D *)tex;
00076 +(id)spriteSheetWithTexture:(CCTexture2D *)tex DEPRECATED_ATTRIBUTE;
00077 
00081 +(id)batchNodeWithTexture:(CCTexture2D *)tex capacity:(NSUInteger)capacity;
00082 +(id)spriteSheetWithTexture:(CCTexture2D *)tex capacity:(NSUInteger)capacity DEPRECATED_ATTRIBUTE;
00083 
00088 +(id)batchNodeWithFile:(NSString*) fileImage;
00089 +(id)spriteSheetWithFile:(NSString*) fileImage DEPRECATED_ATTRIBUTE;
00090 
00095 +(id)batchNodeWithFile:(NSString*)fileImage capacity:(NSUInteger)capacity;
00096 +(id)spriteSheetWithFile:(NSString*)fileImage capacity:(NSUInteger)capacity DEPRECATED_ATTRIBUTE;
00097 
00101 -(id)initWithTexture:(CCTexture2D *)tex capacity:(NSUInteger)capacity;
00106 -(id)initWithFile:(NSString*)fileImage capacity:(NSUInteger)capacity;
00107 
00108 -(void) increaseAtlasCapacity;
00109 
00117 -(CCSprite*) createSpriteWithRect:(CGRect)rect DEPRECATED_ATTRIBUTE;
00118 
00127 -(void) initSprite:(CCSprite*)sprite rect:(CGRect)rect DEPRECATED_ATTRIBUTE;
00128 
00132 -(void)removeChildAtIndex:(NSUInteger)index cleanup:(BOOL)doCleanup;
00133 
00137 -(void)removeChild: (CCSprite *)sprite cleanup:(BOOL)doCleanup;
00138 
00139 -(void) insertChild:(CCSprite*)child inAtlasAtIndex:(NSUInteger)index;
00140 -(void) removeSpriteFromAtlas:(CCSprite*)sprite;
00141 
00142 -(NSUInteger) rebuildIndexInOrder:(CCSprite*)parent atlasIndex:(NSUInteger)index;
00143 -(NSUInteger) atlasIndexForChild:(CCSprite*)sprite atZ:(NSInteger)z;
00144 
00145 @end
 All Classes Files Functions Variables Typedefs Enumerations Enumerator Properties Defines

cocos2d for iPhone API Reference - Generated using Doxygen 1.7.4