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cocos2d for iPhone 1.0.0
2D engine for iOS and OS X
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00001 /* 00002 * cocos2d for iPhone: http://www.cocos2d-iphone.org 00003 * 00004 * Copyright (c) 2008-2010 Ricardo Quesada 00005 * Copyright (c) 2011 Zynga Inc. 00006 * 00007 * Permission is hereby granted, free of charge, to any person obtaining a copy 00008 * of this software and associated documentation files (the "Software"), to deal 00009 * in the Software without restriction, including without limitation the rights 00010 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00011 * copies of the Software, and to permit persons to whom the Software is 00012 * furnished to do so, subject to the following conditions: 00013 * 00014 * The above copyright notice and this permission notice shall be included in 00015 * all copies or substantial portions of the Software. 00016 * 00017 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00018 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00019 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00020 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00021 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00022 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00023 * THE SOFTWARE. 00024 */ 00025 00026 00027 #import "ccTypes.h" 00028 #import "CCTexture2D.h" 00029 00030 #pragma mark - 00031 #pragma mark CCRGBAProtocol 00032 00034 @protocol CCRGBAProtocol <NSObject> 00038 -(void) setColor:(ccColor3B)color; 00042 -(ccColor3B) color; 00043 00045 -(GLubyte) opacity; 00050 -(void) setOpacity: (GLubyte) opacity; 00051 @optional 00058 -(void) setOpacityModifyRGB:(BOOL)boolean; 00062 -(BOOL) doesOpacityModifyRGB; 00063 @end 00064 00065 #pragma mark - 00066 #pragma mark CCBlendProtocol 00067 00071 @protocol CCBlendProtocol <NSObject> 00073 -(void) setBlendFunc:(ccBlendFunc)blendFunc; 00075 -(ccBlendFunc) blendFunc; 00076 @end 00077 00078 00079 #pragma mark - 00080 #pragma mark CCTextureProtocol 00081 00091 @protocol CCTextureProtocol <CCBlendProtocol> 00093 -(CCTexture2D*) texture; 00095 -(void) setTexture:(CCTexture2D*)texture; 00096 @end 00097 00098 #pragma mark - 00099 #pragma mark CCLabelProtocol 00100 00101 @protocol CCLabelProtocol <NSObject> 00105 -(void) setString:(NSString*)label; 00107 -(NSString*) string; 00108 @optional 00113 -(void) setCString:(char*)label; 00114 @end 00115 00116 00117 #pragma mark - 00118 #pragma mark CCProjectionProtocol 00119 00120 @protocol CCProjectionProtocol <NSObject> 00124 -(void) updateProjection; 00125 @end