cocos2d for iPhone 1.0.0
2D engine for iOS and OS X
/Users/rquesada/progs/cocos2d-iphone/cocos2d/CCProgressTimer.h
00001 /*
00002  * cocos2d for iPhone: http://www.cocos2d-iphone.org
00003  *
00004  * Copyright (c) 2010 Lam Pham
00005  *
00006  * Permission is hereby granted, free of charge, to any person obtaining a copy
00007  * of this software and associated documentation files (the "Software"), to deal
00008  * in the Software without restriction, including without limitation the rights
00009  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00010  * copies of the Software, and to permit persons to whom the Software is
00011  * furnished to do so, subject to the following conditions:
00012  * 
00013  * The above copyright notice and this permission notice shall be included in
00014  * all copies or substantial portions of the Software.
00015  * 
00016  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00017  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00018  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00019  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00020  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00021  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00022  * THE SOFTWARE.
00023  *
00024  */
00025 
00026 #import <Foundation/Foundation.h>
00027 #import "CCSprite.h"
00028 
00032 typedef enum {
00034         kCCProgressTimerTypeRadialCCW,
00036         kCCProgressTimerTypeRadialCW,
00038         kCCProgressTimerTypeHorizontalBarLR,
00040         kCCProgressTimerTypeHorizontalBarRL,
00042         kCCProgressTimerTypeVerticalBarBT,
00044         kCCProgressTimerTypeVerticalBarTB,
00045 } CCProgressTimerType;
00046 
00053 @interface CCProgressTimer : CCNode
00054 {
00055         CCProgressTimerType     type_;
00056         float                           percentage_;
00057         CCSprite                        *sprite_;
00058         
00059         int                                     vertexDataCount_;
00060         ccV2F_C4B_T2F           *vertexData_;
00061 }
00062 
00064 @property (nonatomic, readwrite) CCProgressTimerType type;
00065 
00067 @property (nonatomic, readwrite) float percentage;
00068 
00070 @property (nonatomic, readwrite, retain) CCSprite *sprite;
00071 
00072 
00074 + (id) progressWithFile:(NSString*) filename;
00076 - (id) initWithFile:(NSString*) filename;
00077 
00079 + (id) progressWithTexture:(CCTexture2D*) texture;
00081 - (id) initWithTexture:(CCTexture2D*) texture;
00082 
00083 @end
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