cocos2d for iPhone 1.0.0
2D engine for iOS and OS X
/Users/rquesada/progs/cocos2d-iphone/cocos2d/Platforms/CCGL.h
00001 /*
00002  * cocos2d for iPhone: http://www.cocos2d-iphone.org
00003  *
00004  * Copyright (c) 2010 Ricardo Quesada
00005  * Copyright (c) 2011 Zynga Inc.
00006  * 
00007  * Permission is hereby granted, free of charge, to any person obtaining a copy
00008  * of this software and associated documentation files (the "Software"), to deal
00009  * in the Software without restriction, including without limitation the rights
00010  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00011  * copies of the Software, and to permit persons to whom the Software is
00012  * furnished to do so, subject to the following conditions:
00013  * 
00014  * The above copyright notice and this permission notice shall be included in
00015  * all copies or substantial portions of the Software.
00016  * 
00017  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00018  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00019  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00020  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00021  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00022  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00023  * THE SOFTWARE.
00024  */
00025 
00026 //
00027 // Common layer for OpenGL stuff
00028 //
00029 
00030 #import <Availability.h>
00031 
00032 #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
00033 #import <OpenGLES/ES1/gl.h>
00034 #import <OpenGLES/ES1/glext.h>
00035 #import <OpenGLES/EAGL.h>
00036 #import "iOS/glu.h"
00037 #import "iOS/EAGLView.h"
00038 
00039 #elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED)
00040 #import <OpenGL/gl.h>
00041 #import <OpenGL/glu.h>
00042 #import <Cocoa/Cocoa.h> // needed for NSOpenGLView
00043 #import "Mac/MacGLView.h"
00044 #endif
00045 
00046 
00047 // iOS
00048 #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
00049 #define CC_GLVIEW                                       EAGLView
00050 #define ccglOrtho                                       glOrthof
00051 #define ccglClearDepth                          glClearDepthf
00052 #define ccglGenerateMipmap                      glGenerateMipmapOES
00053 #define ccglGenFramebuffers                     glGenFramebuffersOES
00054 #define ccglBindFramebuffer                     glBindFramebufferOES
00055 #define ccglFramebufferTexture2D        glFramebufferTexture2DOES
00056 #define ccglDeleteFramebuffers          glDeleteFramebuffersOES
00057 #define ccglCheckFramebufferStatus      glCheckFramebufferStatusOES
00058 #define ccglTranslate                           glTranslatef
00059 
00060 #define CC_GL_FRAMEBUFFER                       GL_FRAMEBUFFER_OES
00061 #define CC_GL_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING_OES
00062 #define CC_GL_COLOR_ATTACHMENT0         GL_COLOR_ATTACHMENT0_OES
00063 #define CC_GL_FRAMEBUFFER_COMPLETE      GL_FRAMEBUFFER_COMPLETE_OES
00064 
00065 // Mac
00066 #elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED)
00067 #define CC_GLVIEW                                       MacGLView
00068 #define ccglOrtho                                       glOrtho
00069 #define ccglClearDepth                          glClearDepth
00070 #define ccglGenerateMipmap                      glGenerateMipmap
00071 #define ccglGenFramebuffers                     glGenFramebuffers
00072 #define ccglBindFramebuffer                     glBindFramebuffer
00073 #define ccglFramebufferTexture2D        glFramebufferTexture2D
00074 #define ccglDeleteFramebuffers          glDeleteFramebuffers
00075 #define ccglCheckFramebufferStatus      glCheckFramebufferStatus
00076 #define ccglTranslate                           glTranslated
00077 
00078 #define CC_GL_FRAMEBUFFER                       GL_FRAMEBUFFER
00079 #define CC_GL_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
00080 #define CC_GL_COLOR_ATTACHMENT0         GL_COLOR_ATTACHMENT0
00081 #define CC_GL_FRAMEBUFFER_COMPLETE      GL_FRAMEBUFFER_COMPLETE
00082 
00083 #endif
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