cocos2d for iPhone 1.0.0
2D engine for iOS and OS X
/Users/rquesada/progs/cocos2d-iphone/cocos2d/Platforms/Mac/CCDirectorMac.h
00001 /*
00002  * cocos2d for iPhone: http://www.cocos2d-iphone.org
00003  *
00004  * Copyright (c) 2010 Ricardo Quesada
00005  * Copyright (c) 2011 Zynga Inc.
00006  * 
00007  * Permission is hereby granted, free of charge, to any person obtaining a copy
00008  * of this software and associated documentation files (the "Software"), to deal
00009  * in the Software without restriction, including without limitation the rights
00010  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00011  * copies of the Software, and to permit persons to whom the Software is
00012  * furnished to do so, subject to the following conditions:
00013  * 
00014  * The above copyright notice and this permission notice shall be included in
00015  * all copies or substantial portions of the Software.
00016  * 
00017  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00018  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00019  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00020  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00021  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00022  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00023  * THE SOFTWARE.
00024  */
00025 
00026 
00027 // Only compile this code on Mac. These files should not be included on your iOS project.
00028 // But in case they are included, it won't be compiled.
00029 #import <Availability.h>
00030 #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
00031 #elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED)
00032 
00033 #import <QuartzCore/CVDisplayLink.h>
00034 #import "../../CCDirector.h"
00035 
00036 enum  {
00038         kCCDirectorResize_NoScale,
00040         kCCDirectorResize_AutoScale,
00041 };
00042 
00043 @interface CCDirector (MacExtension)
00045 -(CGPoint) convertEventToGL:(NSEvent*)event;
00046 @end
00047 
00051 @interface CCDirectorMac : CCDirector
00052 {
00053         BOOL                    isFullScreen_;
00054         int                             resizeMode_;
00055         CGPoint                 winOffset_;
00056     CGSize                      originalWinSize_;
00057         
00058         NSWindow                *fullScreenWindow_;
00059     
00060         // cache
00061         NSWindow                *windowGLView_;
00062     NSView          *superViewGLView_;
00063     NSRect          originalWinRect_; // Original size and position
00064 }
00065 
00066 // whether or not the view is in fullscreen mode
00067 @property (nonatomic, readonly) BOOL isFullScreen;
00068 
00069 // resize mode: with or without scaling
00070 @property (nonatomic, readwrite) int resizeMode;
00071 
00072 @property (nonatomic, readwrite) CGSize originalWinSize;
00073 
00075 - (void) setFullScreen:(BOOL)fullscreen;
00076 
00081 - (CGPoint) convertToLogicalCoordinates:(CGPoint)coordinates;
00082 @end
00083 
00084 
00096 @interface CCDirectorDisplayLink : CCDirectorMac
00097 {
00098         CVDisplayLinkRef displayLink;
00099 }
00100 @end
00101 
00102 #endif // __MAC_OS_X_VERSION_MAX_ALLOWED
00103 
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