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cocos2d for iPhone 1.0.0
2D engine for iOS and OS X
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00001 /* 00002 * cocos2d for iPhone: http://www.cocos2d-iphone.org 00003 * 00004 * Copyright (c) 2008-2010 Ricardo Quesada 00005 * Copyright (c) 2011 Zynga Inc. 00006 * 00007 * Permission is hereby granted, free of charge, to any person obtaining a copy 00008 * of this software and associated documentation files (the "Software"), to deal 00009 * in the Software without restriction, including without limitation the rights 00010 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00011 * copies of the Software, and to permit persons to whom the Software is 00012 * furnished to do so, subject to the following conditions: 00013 * 00014 * The above copyright notice and this permission notice shall be included in 00015 * all copies or substantial portions of the Software. 00016 * 00017 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00018 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00019 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00020 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00021 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00022 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00023 * THE SOFTWARE. 00024 * 00025 */ 00026 00027 #import <Foundation/Foundation.h> 00028 #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED 00029 #import <CoreGraphics/CoreGraphics.h> 00030 #endif // IPHONE 00031 00032 @class CCSpriteFrame; 00033 @class CCTexture2D; 00034 00043 @interface CCAnimation : NSObject 00044 { 00045 NSString *name_; 00046 float delay_; 00047 NSMutableArray *frames_; 00048 } 00049 00051 @property (nonatomic,readwrite,retain) NSString *name; 00053 @property (nonatomic,readwrite,assign) float delay; 00055 @property (nonatomic,readwrite,retain) NSMutableArray *frames; 00056 00060 +(id) animation; 00061 00065 +(id) animationWithFrames:(NSArray*)frames; 00066 00067 /* Creates an animation with frames and a delay between frames. 00068 @since v0.99.5 00069 */ 00070 +(id) animationWithFrames:(NSArray*)frames delay:(float)delay; 00071 00076 +(id) animationWithName:(NSString*)name DEPRECATED_ATTRIBUTE; 00077 00082 +(id) animationWithName:(NSString*)name frames:(NSArray*)frames DEPRECATED_ATTRIBUTE; 00083 00085 +(id) animationWithName:(NSString*)name delay:(float)delay DEPRECATED_ATTRIBUTE; 00086 00088 +(id) animationWithName:(NSString*)name delay:(float)delay frames:(NSArray*)frames DEPRECATED_ATTRIBUTE; 00089 00090 00094 -(id) initWithFrames:(NSArray*)frames; 00095 00099 -(id) initWithFrames:(NSArray *)frames delay:(float)delay; 00100 00105 -(id) initWithName:(NSString*)name DEPRECATED_ATTRIBUTE; 00106 00111 -(id) initWithName:(NSString*)name frames:(NSArray*)frames DEPRECATED_ATTRIBUTE; 00112 00116 -(id) initWithName:(NSString*)name delay:(float)delay DEPRECATED_ATTRIBUTE; 00117 00121 -(id) initWithName:(NSString*)name delay:(float)delay frames:(NSArray*)frames DEPRECATED_ATTRIBUTE; 00122 00124 -(void) addFrame:(CCSpriteFrame*)frame; 00125 00129 -(void) addFrameWithFilename:(NSString*)filename; 00130 00134 -(void) addFrameWithTexture:(CCTexture2D*)texture rect:(CGRect)rect; 00135 00136 @end