cocos2d for iPhone 1.0.0
2D engine for iOS and OS X
/Users/rquesada/progs/cocos2d-iphone/cocos2d/CCActionInstant.h
00001 /*
00002  * cocos2d for iPhone: http://www.cocos2d-iphone.org
00003  *
00004  * Copyright (c) 2008-2010 Ricardo Quesada
00005  * Copyright (c) 2011 Zynga Inc.
00006  *
00007  * Permission is hereby granted, free of charge, to any person obtaining a copy
00008  * of this software and associated documentation files (the "Software"), to deal
00009  * in the Software without restriction, including without limitation the rights
00010  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00011  * copies of the Software, and to permit persons to whom the Software is
00012  * furnished to do so, subject to the following conditions:
00013  * 
00014  * The above copyright notice and this permission notice shall be included in
00015  * all copies or substantial portions of the Software.
00016  * 
00017  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00018  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00019  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00020  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00021  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00022  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00023  * THE SOFTWARE.
00024  *
00025  */
00026 
00027 
00028 #import "CCAction.h"
00029 
00033 @interface CCActionInstant : CCFiniteTimeAction <NSCopying>
00034 {
00035 }
00036 @end
00037 
00040  @interface CCShow : CCActionInstant
00041 {
00042 }
00043 @end
00044 
00047 @interface CCHide : CCActionInstant
00048 {
00049 }
00050 @end
00051 
00054 @interface CCToggleVisibility : CCActionInstant
00055 {
00056 }
00057 @end
00058 
00062 @interface CCFlipX : CCActionInstant
00063 {
00064         BOOL    flipX;
00065 }
00066 +(id) actionWithFlipX:(BOOL)x;
00067 -(id) initWithFlipX:(BOOL)x;
00068 @end
00069 
00073 @interface CCFlipY : CCActionInstant
00074 {
00075         BOOL    flipY;
00076 }
00077 +(id) actionWithFlipY:(BOOL)y;
00078 -(id) initWithFlipY:(BOOL)y;
00079 @end
00080 
00083 @interface CCPlace : CCActionInstant <NSCopying>
00084 {
00085         CGPoint position;
00086 }
00088 +(id) actionWithPosition: (CGPoint) pos;
00090 -(id) initWithPosition: (CGPoint) pos;
00091 @end
00092 
00095 @interface CCCallFunc : CCActionInstant <NSCopying>
00096 {
00097         id targetCallback_;
00098         SEL selector_;
00099 }
00100 
00102 @property (nonatomic, readwrite, retain) id targetCallback;
00103 
00105 +(id) actionWithTarget: (id) t selector:(SEL) s;
00107 -(id) initWithTarget: (id) t selector:(SEL) s;
00109 -(void) execute;
00110 @end
00111 
00115 @interface CCCallFuncN : CCCallFunc
00116 {
00117 }
00118 @end
00119 
00120 typedef void (*CC_CALLBACK_ND)(id, SEL, id, void *);
00124 @interface CCCallFuncND : CCCallFuncN
00125 {
00126         void                    *data_;
00127         CC_CALLBACK_ND  callbackMethod_;
00128 }
00129 
00131 @property (nonatomic,readwrite) CC_CALLBACK_ND callbackMethod;
00132 
00134 +(id) actionWithTarget: (id) t selector:(SEL) s data:(void*)d;
00136 -(id) initWithTarget:(id) t selector:(SEL) s data:(void*) d;
00137 @end
00138 
00143 @interface CCCallFuncO : CCCallFunc
00144 {
00145         id      object_;
00146 }
00148 @property (nonatomic, readwrite, retain) id object;
00149 
00151 +(id) actionWithTarget: (id) t selector:(SEL) s object:(id)object;
00153 -(id) initWithTarget:(id) t selector:(SEL) s object:(id)object;
00154 
00155 @end
00156 
00157 #pragma mark Blocks Support
00158 
00159 #if NS_BLOCKS_AVAILABLE
00160 
00163 @interface CCCallBlock : CCActionInstant<NSCopying>
00164 {
00165         void (^block_)();
00166 }
00167 
00171 +(id) actionWithBlock:(void(^)())block;
00172 
00176 -(id) initWithBlock:(void(^)())block;
00177 
00179 -(void) execute;
00180 @end
00181 
00182 @class CCNode;
00183 
00186 @interface CCCallBlockN : CCActionInstant<NSCopying>
00187 {
00188         void (^block_)(CCNode *);
00189 }
00190 
00194 +(id) actionWithBlock:(void(^)(CCNode *node))block;
00195 
00199 -(id) initWithBlock:(void(^)(CCNode *node))block;
00200 
00202 -(void) execute;
00203 @end
00204 
00205 #endif
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