#import <CCPointParticleSystem.h>
Inherits CCParticleSystem.

CCPointParticleSystem is a subclass of CCParticleSystem Attributes of a Particle System: All the attributes of Particle System
Features: consumes small memory: uses 1 vertex (x,y) per particle, no need to assign tex coordinates size can't be bigger than 64 the system can't be scaled since the particles are rendered using GL_POINT_SPRITE
Limitations: On 3rd gen iPhone devices and iPads, this node performs MUCH slower than CCQuadParticleSystem.
Definition at line 43 of file CCPointParticleSystem.h.