- Member [CCActionManager resumeAllActionsForTarget:]
- Use resumeTarget: instead. Will be removed in v1.0.
- Member [CCDirector attachInView:]
- set setOpenGLView instead. Will be removed in v1.0
- Member [CCDirector attachInView:withFrame:]
- set setOpenGLView instead. Will be removed in v1.0
- Member [CCDirector attachInWindow:]
- set setOpenGLView instead. Will be removed in v1.0
- Member [CCDirector setDepthBufferFormat:]
- Set the depth buffer format when creating the EAGLView. This method will be removed in v1.0
- Member [CCDirector setPixelFormat:]
- Set the pixel format when creating the EAGLView. This method will be removed in v1.0
- Member [CCSprite initWithCGImage:]
- Use spriteWithCGImage:key: instead. Will be removed in v1.0 final
- Member [CCSprite spriteWithCGImage:]
- Use spriteWithCGImage:key: instead. Will be removed in v1.0 final
- Member [CCSpriteFrameCache createSpriteWithFrameName:]
- use [CCSprite spriteWithSpriteFrameName:name]. This method will be removed on final v0.9
- Member [CCSpriteSheet createSpriteWithRect:]
- Use [CCSprite spriteWithSpriteSheet:rect] instead;
- Member [CCSpriteSheet initSprite:rect:]
- Use [CCSprite initWithSpriteSheet:rect] instead;
- Member [CCTMXTiledMap groupNamed:]
- Use map::objectGroupNamed instead
cocos2d for iPhone 0.99.4 API Reference - Generated using Doxygen 1.7.1