00001 /* 00002 * cocos2d for iPhone: http://www.cocos2d-iphone.org 00003 * 00004 * Copyright (c) 2009 Jason Booth 00005 * 00006 * Permission is hereby granted, free of charge, to any person obtaining a copy 00007 * of this software and associated documentation files (the "Software"), to deal 00008 * in the Software without restriction, including without limitation the rights 00009 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00010 * copies of the Software, and to permit persons to whom the Software is 00011 * furnished to do so, subject to the following conditions: 00012 * 00013 * The above copyright notice and this permission notice shall be included in 00014 * all copies or substantial portions of the Software. 00015 * 00016 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00017 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00018 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00019 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00020 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00021 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00022 * THE SOFTWARE. 00023 * 00024 */ 00025 00026 #import <Foundation/Foundation.h> 00027 #import "CCNode.h" 00028 #import "CCSprite.h" 00029 #import "Support/OpenGL_Internal.h" 00030 00031 00032 enum 00033 { 00034 kImageFormatJPG = 0, 00035 kImageFormatPNG = 1 00036 }; 00037 00038 00049 @interface CCRenderTexture : CCNode 00050 { 00051 GLuint fbo_; 00052 GLint oldFBO_; 00053 CCTexture2D* texture_; 00054 CCSprite* sprite_; 00055 } 00056 00058 @property (nonatomic,readwrite, assign) CCSprite* sprite; 00059 00061 +(id)renderTextureWithWidth:(int)width height:(int)height; 00063 -(id)initWithWidth:(int)width height:(int)height; 00064 -(void)begin; 00065 -(void)end; 00066 /* get buffer as UIImage */ 00067 -(UIImage *)getUIImageFromBuffer; 00069 -(BOOL)saveBuffer:(NSString*)name; 00071 -(BOOL)saveBuffer:(NSString*)name format:(int)format; 00073 -(void)clear:(float)r g:(float)g b:(float)b a:(float)a; 00074 @end 00075 00076