Texture2D(Drawing) Class Reference
#import <Texture2D.h>
List of all members.
Detailed Description
Drawing extensions to make it easy to draw basic quads using a
Texture2D object. These functions require GL_TEXTURE_2D and both GL_VERTEX_ARRAY and GL_TEXTURE_COORD_ARRAY client states to be enabled.
Member Function Documentation
| - (void) drawAtPoint: |
|
(CGPoint) |
point |
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draws a texture at a given point
| - (void) drawInRect: |
|
(CGRect) |
rect |
|
|
draws a texture inside a rect
The documentation for this class was generated from the following file:
- /Users/riq/progs/cocos2d-iphone/branches/branch-0.7/cocos2d/Support/Texture2D.h