EAGLView Class Reference
#import <EAGLView.h>
List of all members.
Detailed Description
EAGLView Class This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass. The view content is basically an EAGL surface you render your OpenGL scene into. Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
The documentation for this class was generated from the following file:
- /Users/riq/progs/cocos2d-iphone/branches/branch-0.7/cocos2d/Support/EAGLView.h